From 2382342c65707907b6c8b7ae16bfa4df2af9877b Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Mon, 12 May 2008 01:23:03 +0000 Subject: Formatting cleanup. --- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 34 +++++++++++----------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index c74cac3..f391cb5 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -616,7 +616,7 @@ namespace OpenSim.Region.Environment.Scenes /// public void MakeChildAgent() { - if(m_animations.Count > 0) + if (m_animations.Count > 0) { LLUUID movement=m_animations[0]; @@ -1110,11 +1110,11 @@ namespace OpenSim.Region.Environment.Scenes public void AddAnimation(LLUUID animID) { - if(m_isChildAgent) + if (m_isChildAgent) return; // Don't let this animation become the movement animation - if(m_animations.Count < 1) + if (m_animations.Count < 1) SetMovementAnimation(Animations.AnimsLLUUID["STAND"]); if (!m_animations.Contains(animID)) @@ -1127,7 +1127,7 @@ namespace OpenSim.Region.Environment.Scenes public void RemoveAnimation(LLUUID animID) { - if(m_isChildAgent) + if (m_isChildAgent) return; if (m_animations.Contains(animID)) @@ -1143,7 +1143,7 @@ namespace OpenSim.Region.Environment.Scenes for(idx=0;idx < m_animations.Count;idx++) { - if(m_animations[idx] == animID) + if (m_animations[idx] == animID) { int seq=m_animationSeqs[idx]; @@ -1158,16 +1158,16 @@ namespace OpenSim.Region.Environment.Scenes } public void AddAnimation(string name) { - if(m_isChildAgent) + if (m_isChildAgent) return; // Don't let this animation become the movement animation - if(m_animations.Count < 1) + if (m_animations.Count < 1) SetMovementAnimation(Animations.AnimsLLUUID["STAND"]); - LLUUID animID=m_controllingClient.GetDefaultAnimation(name); - if(animID == LLUUID.Zero) - return; + LLUUID animID=m_controllingClient.GetDefaultAnimation(name); + if (animID == LLUUID.Zero) + return; if (!m_animations.Contains(animID)) { @@ -1179,12 +1179,12 @@ namespace OpenSim.Region.Environment.Scenes public void RemoveAnimation(string name) { - if(m_isChildAgent) + if (m_isChildAgent) return; - LLUUID animID=m_controllingClient.GetDefaultAnimation(name); - if(animID == LLUUID.Zero) - return; + LLUUID animID=m_controllingClient.GetDefaultAnimation(name); + if (animID == LLUUID.Zero) + return; if (m_animations.Contains(animID)) { @@ -1199,7 +1199,7 @@ namespace OpenSim.Region.Environment.Scenes for(idx=0;idx < m_animations.Count;idx++) { - if(m_animations[idx] == animID) + if (m_animations[idx] == animID) { int seq=m_animationSeqs[idx]; @@ -1231,7 +1231,7 @@ namespace OpenSim.Region.Environment.Scenes /// protected void SetMovementAnimation(LLUUID anim) { - if(m_animations.Count < 1) + if (m_animations.Count < 1) { m_animations.Add(Animations.AnimsLLUUID["STAND"]); m_animationSeqs.Add(1); @@ -1649,7 +1649,7 @@ namespace OpenSim.Region.Environment.Scenes /// public void SendAnimPack(LLUUID[] animations, int[] seqs) { - if(m_isChildAgent) + if (m_isChildAgent) return; m_scene.Broadcast( -- cgit v1.1