From ba723a4cf65e7a82f5072eaab51dc008f4a2bfd9 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Fri, 21 Nov 2008 22:14:57 +0000 Subject: Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all the internals of the permissions module adapter sane --- OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs index 0a6f22c..aff1ef1 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs @@ -230,7 +230,7 @@ namespace OpenSim.Region.Environment.Scenes // "Starting script {0}, {1} in prim {2}, {3}", // item.Name, item.ItemID, Name, UUID); - if (!m_part.ParentGroup.Scene.ExternalChecks.ExternalChecksCanRunScript(item.ItemID, m_part.UUID, item.OwnerID)) + if (!m_part.ParentGroup.Scene.Permissions.CanRunScript(item.ItemID, m_part.UUID, item.OwnerID)) return; m_part.AddFlag(PrimFlags.Scripted); -- cgit v1.1