From 6caebb6c932c6404e3e07aab43ae9ae21edfffde Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 25 Nov 2008 16:47:50 +0000 Subject: * refactor: Establish an IEntityInventory interface for SceneObjectPartInventory.cs and expose that from SceneObjectPart rather than the original object --- OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs index aff1ef1..82a89df 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs @@ -38,7 +38,7 @@ using OpenSim.Region.Environment.Scenes.Scripting; namespace OpenSim.Region.Environment.Scenes { - public class SceneObjectPartInventory + public class SceneObjectPartInventory : IEntityInventory { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); -- cgit v1.1