From e9a444917a8eb92b5efe6003eb83d3a315a5968b Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 6 Jun 2008 08:03:12 +0000 Subject: Fixes scale property with regards to the physics engine. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 532d003..2a9ad0a 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -734,6 +734,18 @@ namespace OpenSim.Region.Environment.Scenes { StoreUndoState(); m_shape.Scale = value; + + if (PhysActor != null && m_parentGroup != null) + { + if (m_parentGroup.Scene != null) + { + if (m_parentGroup.Scene.PhysicsScene != null) + { + PhysActor.Size = new PhysicsVector(m_shape.Scale.X, m_shape.Scale.Y, m_shape.Scale.Z); + m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); + } + } + } TriggerScriptChangedEvent(Changed.SCALE); } } -- cgit v1.1