From a21112cceedfc93840b935feae4ad8725c4afb48 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Tue, 25 Mar 2008 03:36:31 +0000 Subject: * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin. * It doesn't generate at_target events, because they don't exist yet in the script engine. * The Tau is different, however, compatible with scripts I tested. * Not perfect... but pretty good. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 48177dc..cbefc19 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -586,6 +586,24 @@ namespace OpenSim.Region.Environment.Scenes } } + public void MoveToTarget(LLVector3 target, float tau) + { + if (tau > 0) + { + m_parentGroup.moveToTarget(target, tau); + } + else + { + StopMoveToTarget(); + } + + } + + public void StopMoveToTarget() + { + m_parentGroup.stopMoveToTarget(); + } + public void TriggerScriptChangedEvent(Changed val) { if (m_parentGroup != null) -- cgit v1.1