From 921ac14e86fab329c3135b24b2a1be83813fce1b Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 21 Aug 2007 21:03:18 +0000 Subject: Added OnRezScript event to Scene.EventManager.Which the script engine should subscribe to. This is triggered whenever a script is moved into a primitive (and includes the localid of the prim and the script text as params) . Currently though the script item isn't deleted from a users inventory, nor does it actually show up in the objects inventory (this will be fixed soon.) So that means that it isn't currently possible to edit a script (or delete it) once it has been added to a primitive. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index de3ad38..904b158 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -396,6 +396,15 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region Inventory + public void AddInventoryItem() + { + + } + + public void RemoveInventoryItem() + { + + } /// /// /// -- cgit v1.1