From 86e5f82cb12dc5e854fe33526aee0ce899715410 Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 11 Oct 2007 10:50:55 +0000 Subject: Some changes to the sending of updates of SceneObjects to clients, that I did a few weeks ago but never committed (and never completely finished what I had planned). --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 406db9b..22408d3 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -11,6 +11,7 @@ using OpenSim.Framework.Utilities; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes.Scripting; using OpenSim.Region.Physics.Manager; +using OpenSim.Region.Environment.Types; namespace OpenSim.Region.Environment.Scenes { @@ -681,15 +682,13 @@ namespace OpenSim.Region.Environment.Scenes List avatars = m_parentGroup.GetScenePresences(); for (int i = 0; i < avatars.Count; i++) { - avatars[i].AddFullPart(this); - // avatars[i].QueuePartForUpdate(this); + avatars[i].QueuePartForUpdate(this); } } public void AddFullUpdateToAvatar(ScenePresence presence) { - presence.AddFullPart(this); - //presence.QueuePartForUpdate(this); + presence.QueuePartForUpdate(this); } /// @@ -745,15 +744,13 @@ namespace OpenSim.Region.Environment.Scenes List avatars = m_parentGroup.GetScenePresences(); for (int i = 0; i < avatars.Count; i++) { - avatars[i].AddTersePart(this); - // avatars[i].QueuePartForUpdate(this); + avatars[i].QueuePartForUpdate(this); } } public void AddTerseUpdateToAvatar(ScenePresence presence) { - presence.AddTersePart(this); - // presence.QueuePartForUpdate(this); + presence.QueuePartForUpdate(this); } /// -- cgit v1.1