From 5ebef6410eeef54e1bd3d00331996daba78aa534 Mon Sep 17 00:00:00 2001 From: alondria Date: Sat, 22 Mar 2008 23:02:41 +0000 Subject: Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index ea20725..51a633e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -1739,7 +1739,21 @@ namespace OpenSim.Region.Environment.Scenes } } - public void SendSound(string sound, double volume, bool triggered) + public void AdjustSoundGain(double volume) + { + if (volume > 1) + volume = 1; + if (volume < 0) + volume = 0; + + List avatarts = m_parentGroup.Scene.GetAvatars(); + foreach (ScenePresence p in avatarts) + { + p.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume); + } + } + + public void SendSound(string sound, double volume, bool triggered, byte flags) { if (volume > 1) volume = 1; @@ -1753,7 +1767,7 @@ namespace OpenSim.Region.Environment.Scenes LLVector3 position = AbsolutePosition; // region local ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle; - byte flags = 0; + //byte flags = 0; if (!LLUUID.TryParse(sound, out soundID)) { -- cgit v1.1