From 5eb091ceee98f334fbb4c37e25f8217d1c40701f Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 30 Nov 2007 01:20:31 +0000 Subject: * Temporary fix for 'User already online' issue in standalone mode. * Revert this once we get a working logoff. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 843ae3d..c94bfd9 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -1201,6 +1201,17 @@ namespace OpenSim.Region.Environment.Scenes } break; } + else + { + // If you can't edit it, send the base permissions minus the flag to edit + if (!ParentGroup.m_scene.PermissionsMngr.CanEditObject(remoteClient.AgentId, this.ParentGroup.UUID)) + { + clientFlags = ObjectFlags &= ~(uint)LLObject.ObjectFlags.ObjectModify; + clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectMove; + clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.AllowInventoryDrop; + clientFlags = clientFlags &= ~(uint)LLObject.ObjectFlags.ObjectTransfer; + } + } } byte[] color = new byte[] { m_color.R, m_color.G, m_color.B, m_color.A }; -- cgit v1.1