From 5910a49da6e16d6e3718fffad73c8a24efcec80d Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 10 Jun 2008 08:35:46 +0000 Subject: Update svn properties. Formatting cleanup. --- .../Region/Environment/Scenes/SceneObjectPart.cs | 44 ++++++---------------- 1 file changed, 11 insertions(+), 33 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 2515122..42df746 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -1391,7 +1391,6 @@ namespace OpenSim.Region.Environment.Scenes // distance2 = (float)GetDistanceTo(q, iray.Origin); //} - if (distance2 < returnresult.distance) { returnresult.distance = distance2; @@ -1410,8 +1409,8 @@ namespace OpenSim.Region.Environment.Scenes if (scaleComponent.y != 0) ScaleOffset = AXscale.y; if (scaleComponent.z != 0) ScaleOffset = AXscale.z; ScaleOffset = Math.Abs(ScaleOffset); - Vector3 offset = (returnresult.normal * ScaleOffset); - returnresult.ipoint = (AXpos + offset ); + Vector3 offset = returnresult.normal * ScaleOffset; + returnresult.ipoint = AXpos + offset; ///pos = (intersectionpoint + offset); } @@ -1420,10 +1419,8 @@ namespace OpenSim.Region.Environment.Scenes returnresult.normal = normals[i]; } returnresult.AAfaceNormal = AAfacenormals[i]; - } } - } return returnresult; } @@ -1443,8 +1440,8 @@ namespace OpenSim.Region.Environment.Scenes //{ m_shape.State = (byte)AttachmentPoint; //} - } + /// /// /// @@ -1472,7 +1469,6 @@ namespace OpenSim.Region.Environment.Scenes if (m_parentGroup != null) { m_parentGroup.SetAxisRotation(axis, rotate); - } } @@ -1494,11 +1490,9 @@ namespace OpenSim.Region.Environment.Scenes { PhysActor.FloatOnWater = false; } - } } - public LLVector3 GetSitTargetPositionLL() { return new LLVector3(m_sitTargetPosition.x, m_sitTargetPosition.y, m_sitTargetPosition.z); @@ -1544,7 +1538,6 @@ namespace OpenSim.Region.Environment.Scenes return m_sitTargetAvatar; } - public LLUUID GetRootPartUUID() { if (m_parentGroup != null) @@ -1797,8 +1790,6 @@ namespace OpenSim.Region.Environment.Scenes public void UpdatePrimFlags(ushort type, bool inUse, byte[] data) { - - //m_log.Info("TSomething1:" + ((type & (ushort)ExtraParamType.Something1) == (ushort)ExtraParamType.Something1)); //m_log.Info("TSomething2:" + ((type & (ushort)ExtraParamType.Something2) == (ushort)ExtraParamType.Something2)); //m_log.Info("TSomething3:" + ((type & (ushort)ExtraParamType.Something3) == (ushort)ExtraParamType.Something3)); @@ -1814,7 +1805,6 @@ namespace OpenSim.Region.Environment.Scenes //bool IsLocked = false; int i = 0; - try { i += 46; @@ -1858,7 +1848,6 @@ namespace OpenSim.Region.Environment.Scenes } } - if (IsPhantom) { AddFlag(LLObject.ObjectFlags.Phantom); @@ -1927,6 +1916,7 @@ namespace OpenSim.Region.Environment.Scenes // System.Console.WriteLine("Update: PHY:" + UsePhysics.ToString() + ", T:" + IsTemporary.ToString() + ", PHA:" + IsPhantom.ToString() + " S:" + CastsShadows.ToString()); ScheduleFullUpdate(); } + public void ScriptSetPhysicsStatus(bool UsePhysics) { if (m_parentGroup != null) @@ -1934,6 +1924,7 @@ namespace OpenSim.Region.Environment.Scenes m_parentGroup.ScriptSetPhysicsStatus(UsePhysics); } } + public void ScriptSetPhantomStatus(bool Phantom) { if (m_parentGroup != null) @@ -1941,6 +1932,7 @@ namespace OpenSim.Region.Environment.Scenes m_parentGroup.ScriptSetPhantomStatus(Phantom); } } + public void DoPhysicsPropertyUpdate(bool UsePhysics, bool isNew) { if (PhysActor != null) @@ -1965,7 +1957,6 @@ namespace OpenSim.Region.Environment.Scenes /// that's not wholesome. Had to make Scene public //PhysActor = null; - if ((ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) { //PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( @@ -1989,7 +1980,6 @@ namespace OpenSim.Region.Environment.Scenes PhysActor.link(ParentGroup.RootPart.PhysActor); } } - } } } @@ -2029,7 +2019,6 @@ namespace OpenSim.Region.Environment.Scenes } } } - } #endregion @@ -2394,7 +2383,6 @@ namespace OpenSim.Region.Environment.Scenes } } - public void AddFullUpdateToAvatar(ScenePresence presence) { presence.QueuePartForUpdate(this); @@ -2454,13 +2442,11 @@ namespace OpenSim.Region.Environment.Scenes } } - byte[] color = new byte[] {m_color.R, m_color.G, m_color.B, m_color.A}; - remoteClient.SendPrimitiveToClient( - m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape, - lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid, - OwnerID, - m_text, color, ParentID, m_particleSystem, m_clickAction, m_TextureAnimation, m_IsAttachment, m_attachmentPoint,fromAssetID, Sound, SoundGain, SoundFlags, SoundRadius); + remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape, + lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid, OwnerID, + m_text, color, ParentID, m_particleSystem, m_clickAction, m_TextureAnimation, m_IsAttachment, + m_attachmentPoint,fromAssetID, Sound, SoundGain, SoundFlags, SoundRadius); } /// Terse updates @@ -2557,7 +2543,6 @@ namespace OpenSim.Region.Environment.Scenes m_parentGroup.AbsolutePosition = newpos; return; } - } ScheduleTerseUpdate(); @@ -2578,7 +2563,6 @@ namespace OpenSim.Region.Environment.Scenes { } - public void SetText(string text) { Text = text; @@ -2724,7 +2708,6 @@ namespace OpenSim.Region.Environment.Scenes info.AddValue("PayPrice", PayPrice); } - public void Undo() { if (m_undo.Count > 0) @@ -2837,10 +2820,9 @@ namespace OpenSim.Region.Environment.Scenes else ScheduleFullUpdate(); } + public void PhysicsCollision(EventArgs e) { - //return; - // single threaded here if (e == null) { @@ -2865,7 +2847,6 @@ namespace OpenSim.Region.Environment.Scenes startedColliders.Add(localid); } - //m_log.Debug("[OBJECT]: Collided with:" + localid.ToString() + " at depth of: " + collissionswith[localid].ToString()); } } @@ -2878,7 +2859,6 @@ namespace OpenSim.Region.Environment.Scenes endedColliders.Add(localID); } } - //add the items that started colliding this time to the last colliders list. foreach (uint localID in startedColliders) @@ -2944,7 +2924,6 @@ namespace OpenSim.Region.Environment.Scenes colliding.Add(detobj); } } - } } } @@ -2958,7 +2937,6 @@ namespace OpenSim.Region.Environment.Scenes return; m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage); } - } } if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision) != 0) -- cgit v1.1