From 38f0615ffef1b60d98029ca433d158d97c0d0183 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sun, 10 Feb 2008 21:27:32 +0000 Subject: * This updates adds locking capability. Thanks, lbsa71 for pointing out my bitmasking error of the objectflags! It's still a little bit wonky when you check the checkbox, however it 'takes' and doesn't break anything. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 8c25dfa..06c0472 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -1620,13 +1620,14 @@ namespace OpenSim.Region.Environment.Scenes { if (addRemTF == (byte)0) { - m_parentGroup.SetLocked(true); - //OwnerMask &= ~mask; + //m_parentGroup.SetLocked(true); + //PermissionMask. + OwnerMask &= ~mask; } else { - m_parentGroup.SetLocked(false); - //OwnerMask |= mask; + //m_parentGroup.SetLocked(false); + OwnerMask |= mask; } SendFullUpdateToAllClients(); -- cgit v1.1