From 000d5e8b93c865f7be21717a52a5a897b0ce3344 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sat, 12 Jul 2008 21:03:12 +0000 Subject: * minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 685a3d5..8bf8575 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -141,7 +141,6 @@ namespace OpenSim.Region.Environment.Scenes public uint m_attachmentPoint = (byte)0; [XmlIgnore] public PhysicsVector m_rotationAxis = new PhysicsVector(1f,1f,1f); - [XmlIgnore] public bool m_undoing = false; -- cgit v1.1