From e2361548cb8255211670fb528d776e7bf7a539f9 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Thu, 29 May 2008 19:09:21 +0000 Subject: Mantis#1416. Thank you very much, Melanie for a patch that: Createa a method to find out if a prim inventory contains scripts --- .../Region/Environment/Scenes/SceneObjectPart.Inventory.cs | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index facf72d..a1d087e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs @@ -710,5 +710,17 @@ namespace OpenSim.Region.Environment.Scenes TriggerScriptChangedEvent(Changed.OWNER); } + + public bool ContainsScripts() + { + foreach (TaskInventoryItem item in m_taskInventory.Values) + { + if (item.InvType == 10) + { + return true; + } + } + return false; + } } } -- cgit v1.1