From c995d60d37032db3198b8496e186aa7a892dc7a8 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 14 May 2008 05:11:23 +0000 Subject: Formatting cleanup. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 1dbac52..9a9314c 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs @@ -263,7 +263,7 @@ namespace OpenSim.Region.Environment.Scenes { foreach (TaskInventoryItem item in m_taskInventory.Values) { - if(item.Name == name) + if (item.Name == name) return true; } return false; @@ -271,14 +271,14 @@ namespace OpenSim.Region.Environment.Scenes private string FindAvailableInventoryName(string name) { - if(!InventoryContainsName(name)) + if (!InventoryContainsName(name)) return name; int suffix=1; - while(suffix < 256) + while (suffix < 256) { string tryName=String.Format("{0} {1}", name, suffix); - if(!InventoryContainsName(tryName)) + if (!InventoryContainsName(tryName)) return tryName; suffix++; } @@ -296,7 +296,7 @@ namespace OpenSim.Region.Environment.Scenes item.ParentPartID = UUID; string name=FindAvailableInventoryName(item.Name); - if(name == String.Empty) + if (name == String.Empty) return; item.Name=name; -- cgit v1.1