From 877713999ce9bcf63e9fafa76cc7d2283ee2e6c2 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 20 Feb 2008 17:34:10 +0000 Subject: * Report 'asset not found' situations back to UserTextureDownloadService * This fixes some of the 'runaway downloads' problem but not all of it * Also fix up logging messages so texture requests are reported as such rather than as assets --- OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 17c4d6d..dc95002 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs @@ -160,7 +160,7 @@ namespace OpenSim.Region.Environment.Scenes cache.GetAsset(item.AssetID, delegate(LLUUID assetID, AssetBase asset) { - if (asset.FullID == LLUUID.Zero) + if (null == asset) { m_log.ErrorFormat( "[PRIMINVENTORY]: " + @@ -174,7 +174,7 @@ namespace OpenSim.Region.Environment.Scenes m_parentGroup.AddActiveScriptCount(1); ScheduleFullUpdate(); } - }); + }, false); } } -- cgit v1.1