From 4ea52b2105491d417a978e903f6926fd58bd890a Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 5 Mar 2008 18:57:13 +0000 Subject: Change SceneObjectPart.LocalID to .LocalId to be case matching with SceneObjectGroup.LocalId (and hence reduce confusion). --- OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 641516e..2b13751 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs @@ -170,7 +170,7 @@ namespace OpenSim.Region.Environment.Scenes else { string script = Helpers.FieldToUTF8String(asset.Data); - m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID,item.ItemID,script); + m_parentGroup.Scene.EventManager.TriggerRezScript(LocalId,item.ItemID,script); m_parentGroup.AddActiveScriptCount(1); ScheduleFullUpdate(); } @@ -211,7 +211,7 @@ namespace OpenSim.Region.Environment.Scenes { if (m_taskInventory.ContainsKey(itemId)) { - m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalID, itemId); + m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalId, itemId); m_parentGroup.AddActiveScriptCount(-1); } else -- cgit v1.1