From 2a2ef42e64e202c81762adf0cc0e4cb1393f71ef Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Thu, 24 Apr 2008 12:27:24 +0000 Subject: replace hard tabs with 4 spaces to be consistant in the source. Please adjust your editors to not use hard tabs. --- .../Scenes/SceneObjectPart.Inventory.cs | 60 +++++++++++----------- 1 file changed, 30 insertions(+), 30 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 6e815a6..dd361bf 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs @@ -258,32 +258,32 @@ namespace OpenSim.Region.Environment.Scenes } } - // Assumes a lock is held on the inventory - private bool InventoryContainsName(string name) - { - foreach (TaskInventoryItem item in m_taskInventory.Values) - { - if(item.Name == name) - return true; - } - return false; - } - - private string FindAvailableInventoryName(string name) - { - if(!InventoryContainsName(name)) - return name; - - int suffix=1; - while(suffix < 256) - { - string tryName=String.Format("{0} {1}", name, suffix); - if(!InventoryContainsName(tryName)) - return tryName; - suffix++; - } - return String.Empty; - } + // Assumes a lock is held on the inventory + private bool InventoryContainsName(string name) + { + foreach (TaskInventoryItem item in m_taskInventory.Values) + { + if(item.Name == name) + return true; + } + return false; + } + + private string FindAvailableInventoryName(string name) + { + if(!InventoryContainsName(name)) + return name; + + int suffix=1; + while(suffix < 256) + { + string tryName=String.Format("{0} {1}", name, suffix); + if(!InventoryContainsName(tryName)) + return tryName; + suffix++; + } + return String.Empty; + } /// /// Add an item to this prim's inventory. @@ -295,11 +295,11 @@ namespace OpenSim.Region.Environment.Scenes item.CreationDate = 1000; item.ParentPartID = UUID; - string name=FindAvailableInventoryName(item.Name); - if(name == String.Empty) - return; + string name=FindAvailableInventoryName(item.Name); + if(name == String.Empty) + return; - item.Name=name; + item.Name=name; lock (m_taskInventory) { -- cgit v1.1