From 9a0ef22ed979433f4d017a252173f38fe5e56892 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sat, 28 Jun 2008 16:08:12 +0000 Subject: Mantis#1616. Applied Melanie's patch. This may or may not break trunk. --- OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 4a24dad..ebefdce 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -114,8 +114,6 @@ namespace OpenSim.Region.Environment.Scenes private bool m_scriptListens_atTarget = false; private bool m_scriptListens_notAtTarget = false; - private int m_startparameter = 0; - #region Properties /// @@ -137,16 +135,6 @@ namespace OpenSim.Region.Environment.Scenes protected bool m_isSelected = false; /// - /// Set start parameter for on_rez event and llGetStartParameter() - /// - [XmlIgnore] - public int StartParameter - { - get { return m_startparameter; } - set { m_startparameter = value; } - } - - /// /// Number of prims in this group /// public int PrimCount @@ -937,7 +925,7 @@ namespace OpenSim.Region.Environment.Scenes { foreach (SceneObjectPart part in m_parts.Values) { - part.StopScripts(); + part.RemoveScriptInstances(); List avatars = Scene.GetScenePresences(); for (int i = 0; i < avatars.Count; i++) -- cgit v1.1