From 4ea52b2105491d417a978e903f6926fd58bd890a Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Wed, 5 Mar 2008 18:57:13 +0000
Subject: Change SceneObjectPart.LocalID to .LocalId to be case matching with
SceneObjectGroup.LocalId (and hence reduce confusion).
---
.../Region/Environment/Scenes/SceneObjectGroup.cs | 26 +++++++++++-----------
1 file changed, 13 insertions(+), 13 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 575840e..b7b4f70 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -152,8 +152,8 @@ namespace OpenSim.Region.Environment.Scenes
public override uint LocalId
{
- get { return m_rootPart.LocalID; }
- set { m_rootPart.LocalID = value; }
+ get { return m_rootPart.LocalId; }
+ set { m_rootPart.LocalId = value; }
}
public override LLUUID UUID
@@ -289,7 +289,7 @@ namespace OpenSim.Region.Environment.Scenes
{
reader.Read();
SceneObjectPart part = SceneObjectPart.FromXml(reader);
- part.LocalID = m_scene.PrimIDAllocate();
+ part.LocalId = m_scene.PrimIDAllocate();
AddPart(part);
part.RegionHandle = m_regionHandle;
@@ -304,7 +304,7 @@ namespace OpenSim.Region.Environment.Scenes
sr.Close();
- m_rootPart.LocalID = m_scene.PrimIDAllocate();
+ m_rootPart.LocalId = m_scene.PrimIDAllocate();
m_rootPart.ParentID = 0;
m_rootPart.RegionHandle = m_regionHandle;
UpdateParentIDs();
@@ -834,7 +834,7 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (SceneObjectPart part in m_parts.Values)
{
- if (part.LocalID == localID)
+ if (part.LocalId == localID)
{
return part;
}
@@ -867,7 +867,7 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (SceneObjectPart part in m_parts.Values)
{
- if (part.LocalID == localID)
+ if (part.LocalId == localID)
{
return true;
}
@@ -909,7 +909,7 @@ namespace OpenSim.Region.Environment.Scenes
Quaternion newRot = parentRot.Inverse()*oldRot;
linkPart.RotationOffset = new LLQuaternion(newRot.x, newRot.y, newRot.z, newRot.w);
- linkPart.ParentID = m_rootPart.LocalID;
+ linkPart.ParentID = m_rootPart.LocalId;
linkPart.LinkNum = m_parts.Count;
m_parts.Add(linkPart.UUID, linkPart);
@@ -1035,7 +1035,7 @@ namespace OpenSim.Region.Environment.Scenes
private void LinkNonRootPart(SceneObjectPart part, Vector3 oldGroupPosition, Quaternion oldGroupRotation)
{
part.SetParent(this);
- part.ParentID = m_rootPart.LocalID;
+ part.ParentID = m_rootPart.LocalId;
part.LinkNum = m_parts.Count;
m_parts.Add(part.UUID, part);
@@ -1515,7 +1515,7 @@ namespace OpenSim.Region.Environment.Scenes
///
private void SetPartAsNonRoot(SceneObjectPart part)
{
- part.ParentID = m_rootPart.LocalID;
+ part.ParentID = m_rootPart.LocalId;
}
///
@@ -1655,7 +1655,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (part.UUID != m_rootPart.UUID)
{
- part.ParentID = m_rootPart.LocalID;
+ part.ParentID = m_rootPart.LocalId;
}
}
}
@@ -1692,7 +1692,7 @@ namespace OpenSim.Region.Environment.Scenes
public void ObjectGrabHandler(uint localId, LLVector3 offsetPos, IClientAPI remoteClient)
{
- if (m_rootPart.LocalID == localId)
+ if (m_rootPart.LocalId == localId)
{
OnGrabGroup(offsetPos, remoteClient);
}
@@ -1726,7 +1726,7 @@ namespace OpenSim.Region.Environment.Scenes
avatars[i].StandUp();
}
- avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalID);
+ avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId);
}
}
}
@@ -1767,7 +1767,7 @@ namespace OpenSim.Region.Environment.Scenes
m_rootPart.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
foreach (SceneObjectPart part in m_parts.Values)
{
- if (part.LocalID != m_rootPart.LocalID)
+ if (part.LocalId != m_rootPart.LocalId)
{
part.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
}
--
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