From 15423539f98d47201a819e35f80b0c30ee459556 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 10 Sep 2007 06:45:54 +0000 Subject: hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote. Needs more testing, so if it causes problems will have to swap back to db4o. --- OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 45d975c..eff622a 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -11,6 +11,7 @@ using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; using OpenSim.Region.Physics.Manager; using OpenSim.Framework.Data; +using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Scenes { @@ -676,12 +677,12 @@ namespace OpenSim.Region.Environment.Scenes return false; } - public string RequestInventoryFile(uint localID, ModuleAPIMethod2 addXferFile) + public string RequestInventoryFile(uint localID, IXfer xferManager) { SceneObjectPart part = this.GetChildPart(localID); if (part != null) { - part.RequestInventoryFile(addXferFile); + part.RequestInventoryFile(xferManager); } return ""; } -- cgit v1.1