From abc06daefdd671d846da7d3bd911e3e6db09aa01 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 16 May 2008 22:57:46 +0000 Subject: * Patch from Melanie. Mantis 1294: Fix broken wearables icon display in prim inventories. From Melanie! Thanks Melanie. --- OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index 1ac51a6..b24e0de 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs @@ -205,7 +205,12 @@ namespace OpenSim.Region.Environment.Scenes // FIXME: ignoring group permissions for now as they aren't stored in item taskItem.EveryoneMask = item.EveryOnePermissions; taskItem.NextOwnerMask = item.NextPermissions; - + taskItem.Flags = item.Flags; + // TODO: These are pending addition of those fields to TaskInventoryItem +// taskItem.SalePrice = item.SalePrice; +// taskItem.SaleType = item.SaleType; + taskItem.CreationDate = (uint)item.CreationDate; + part.AddInventoryItem(taskItem); return true; -- cgit v1.1