From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- .../Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index 032d673..c6452f9 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs @@ -27,7 +27,7 @@ using System; using System.Reflection; -using libsecondlife; +using OpenMetaverse; using log4net; using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; @@ -133,9 +133,9 @@ namespace OpenSim.Region.Environment.Scenes /// The item UUID that should be used by the new item. /// public bool AddInventoryItem(IClientAPI remoteClient, uint localID, - InventoryItemBase item, LLUUID copyItemID) + InventoryItemBase item, UUID copyItemID) { - LLUUID newItemId = (copyItemID != LLUUID.Zero) ? copyItemID : item.ID; + UUID newItemId = (copyItemID != UUID.Zero) ? copyItemID : item.ID; SceneObjectPart part = GetChildPart(localID); if (part != null) @@ -183,7 +183,7 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// null if the item does not exist - public TaskInventoryItem GetInventoryItem(uint primID, LLUUID itemID) + public TaskInventoryItem GetInventoryItem(uint primID, UUID itemID) { SceneObjectPart part = GetChildPart(primID); if (part != null) @@ -227,7 +227,7 @@ namespace OpenSim.Region.Environment.Scenes return false; } - public int RemoveInventoryItem(uint localID, LLUUID itemID) + public int RemoveInventoryItem(uint localID, UUID itemID) { SceneObjectPart part = GetChildPart(localID); if (part != null) -- cgit v1.1