From bf1580fba45df7624180b07599c8170074500c99 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 21 Apr 2008 12:42:56 +0000 Subject: From: Dr Scofield the attached patch set is centered around RemoteAdminPlugin and focuses mainly on making it more robust (i.e. more parameter checking and better error reporting) but also we've re-implemented the LoadTerrain stuff that got disabled during the terrain code reworking: * missing PostInitialize() calls on region modules that were loaded for regions created via RemoteAdmin's CreateRegion XmlRpc call * re-implements RemoteAdmin's LoadTerrain XmlRpc call (probably lost during the TerrainModule rework) * adds lots more parameter checking and error reporting to RemoteAdmin * adds a read-only property to RegionApplicationBase so that we can access the CommsManager * adds Exceptions to TerrainModule so that we get better error case feedback (and can report more meaningful errors in turn) * adds a CheckForTerrainUpdate() call to TerrainModule.LoadFromFile() to make terrain changes effective * adds TryGetCurrentScene(LLUUID) to SceneManager so that we can retrieve Scenes not only by name but also by LLUUID cheers, dr scofield --- OpenSim/Region/Environment/Scenes/SceneManager.cs | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/SceneManager.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 61a4eae..40e313a 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs @@ -250,6 +250,22 @@ namespace OpenSim.Region.Environment.Scenes } } + public bool TrySetCurrentScene(LLUUID regionID) + { + Console.WriteLine("Searching for Region: '{0}'", regionID.ToString()); + + foreach (Scene scene in m_localScenes) + { + if (scene.RegionInfo.RegionID == regionID) + { + m_currentScene = scene; + return true; + } + } + + return false; + } + public bool TryGetScene(string regionName, out Scene scene) { foreach (Scene mscene in m_localScenes) -- cgit v1.1