From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- .../Environment/Scenes/SceneExternalChecks.cs | 160 ++++++++++----------- 1 file changed, 80 insertions(+), 80 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs index a0e0a37..a2a4b2d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs +++ b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs @@ -1,4 +1,4 @@ -/* +/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * @@ -28,7 +28,7 @@ using System; using System.Collections.Generic; using System.Text; -using libsecondlife; +using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; @@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes #region Object Permission Checks - public delegate uint GenerateClientFlags(LLUUID userID, LLUUID objectIDID); + public delegate uint GenerateClientFlags(UUID userID, UUID objectIDID); private List GenerateClientFlagsCheckFunctions = new List(); public void addGenerateClientFlags(GenerateClientFlags delegateFunc) @@ -60,7 +60,7 @@ namespace OpenSim.Region.Environment.Scenes GenerateClientFlagsCheckFunctions.Remove(delegateFunc); } - public uint ExternalChecksGenerateClientFlags(LLUUID userID, LLUUID objectID) + public uint ExternalChecksGenerateClientFlags(UUID userID, UUID objectID) { SceneObjectPart part=m_scene.GetSceneObjectPart(objectID); @@ -68,14 +68,14 @@ namespace OpenSim.Region.Environment.Scenes return 0; uint perms=part.GetEffectiveObjectFlags() | - (uint)LLObject.ObjectFlags.ObjectModify | - (uint)LLObject.ObjectFlags.ObjectCopy | - (uint)LLObject.ObjectFlags.ObjectMove | - (uint)LLObject.ObjectFlags.ObjectTransfer | - (uint)LLObject.ObjectFlags.ObjectYouOwner | - (uint)LLObject.ObjectFlags.ObjectAnyOwner | - (uint)LLObject.ObjectFlags.ObjectOwnerModify | - (uint)LLObject.ObjectFlags.ObjectYouOfficer; + (uint)PrimFlags.ObjectModify | + (uint)PrimFlags.ObjectCopy | + (uint)PrimFlags.ObjectMove | + (uint)PrimFlags.ObjectTransfer | + (uint)PrimFlags.ObjectYouOwner | + (uint)PrimFlags.ObjectAnyOwner | + (uint)PrimFlags.ObjectOwnerModify | + (uint)PrimFlags.ObjectYouOfficer; foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions) { @@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Scenes } #region REZ OBJECT - public delegate bool CanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition, Scene scene); + public delegate bool CanRezObject(int objectCount, UUID owner, Vector3 objectPosition, Scene scene); private List CanRezObjectCheckFunctions = new List(); public void addCheckRezObject(CanRezObject delegateFunc) @@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Scenes CanRezObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition) + public bool ExternalChecksCanRezObject(int objectCount, UUID owner, Vector3 objectPosition) { foreach (CanRezObject check in CanRezObjectCheckFunctions) { @@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region DELETE OBJECT - public delegate bool CanDeleteObject(LLUUID objectID, LLUUID deleter, Scene scene); + public delegate bool CanDeleteObject(UUID objectID, UUID deleter, Scene scene); private List CanDeleteObjectCheckFunctions = new List(); public void addCheckDeleteObject(CanDeleteObject delegateFunc) @@ -207,7 +207,7 @@ namespace OpenSim.Region.Environment.Scenes CanDeleteObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanDeleteObject(LLUUID objectID, LLUUID deleter) + public bool ExternalChecksCanDeleteObject(UUID objectID, UUID deleter) { foreach (CanDeleteObject check in CanDeleteObjectCheckFunctions) { @@ -222,7 +222,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region TAKE OBJECT - public delegate bool CanTakeObject(LLUUID objectID, LLUUID stealer, Scene scene); + public delegate bool CanTakeObject(UUID objectID, UUID stealer, Scene scene); private List CanTakeObjectCheckFunctions = new List(); public void addCheckTakeObject(CanTakeObject delegateFunc) @@ -237,7 +237,7 @@ namespace OpenSim.Region.Environment.Scenes CanTakeObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanTakeObject(LLUUID objectID, LLUUID AvatarTakingUUID) + public bool ExternalChecksCanTakeObject(UUID objectID, UUID AvatarTakingUUID) { foreach (CanTakeObject check in CanTakeObjectCheckFunctions) { @@ -252,7 +252,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region TAKE COPY OBJECT - public delegate bool CanTakeCopyObject(LLUUID objectID, LLUUID userID, Scene inScene); + public delegate bool CanTakeCopyObject(UUID objectID, UUID userID, Scene inScene); private List CanTakeCopyObjectCheckFunctions = new List(); public void addCheckTakeCopyObject(CanTakeCopyObject delegateFunc) @@ -267,7 +267,7 @@ namespace OpenSim.Region.Environment.Scenes CanTakeCopyObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanTakeCopyObject(LLUUID objectID, LLUUID userID) + public bool ExternalChecksCanTakeCopyObject(UUID objectID, UUID userID) { foreach (CanTakeCopyObject check in CanTakeCopyObjectCheckFunctions) { @@ -282,7 +282,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region DUPLICATE OBJECT - public delegate bool CanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, Scene scene, LLVector3 objectPosition); + public delegate bool CanDuplicateObject(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition); private List CanDuplicateObjectCheckFunctions = new List(); public void addCheckDuplicateObject(CanDuplicateObject delegateFunc) @@ -297,7 +297,7 @@ namespace OpenSim.Region.Environment.Scenes CanDuplicateObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, LLVector3 objectPosition) + public bool ExternalChecksCanDuplicateObject(int objectCount, UUID objectID, UUID owner, Vector3 objectPosition) { foreach (CanDuplicateObject check in CanDuplicateObjectCheckFunctions) { @@ -312,7 +312,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region EDIT OBJECT - public delegate bool CanEditObject(LLUUID objectID, LLUUID editorID, Scene scene); + public delegate bool CanEditObject(UUID objectID, UUID editorID, Scene scene); private List CanEditObjectCheckFunctions = new List(); public void addCheckEditObject(CanEditObject delegateFunc) @@ -327,7 +327,7 @@ namespace OpenSim.Region.Environment.Scenes CanEditObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanEditObject(LLUUID objectID, LLUUID editorID) + public bool ExternalChecksCanEditObject(UUID objectID, UUID editorID) { foreach (CanEditObject check in CanEditObjectCheckFunctions) { @@ -342,7 +342,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region MOVE OBJECT - public delegate bool CanMoveObject(LLUUID objectID, LLUUID moverID, Scene scene); + public delegate bool CanMoveObject(UUID objectID, UUID moverID, Scene scene); private List CanMoveObjectCheckFunctions = new List(); public void addCheckMoveObject(CanMoveObject delegateFunc) @@ -357,7 +357,7 @@ namespace OpenSim.Region.Environment.Scenes CanMoveObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanMoveObject(LLUUID objectID, LLUUID moverID) + public bool ExternalChecksCanMoveObject(UUID objectID, UUID moverID) { foreach (CanMoveObject check in CanMoveObjectCheckFunctions) { @@ -372,7 +372,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region OBJECT ENTRY - public delegate bool CanObjectEntry(LLUUID objectID, LLVector3 newPoint, Scene scene); + public delegate bool CanObjectEntry(UUID objectID, Vector3 newPoint, Scene scene); private List CanObjectEntryCheckFunctions = new List(); public void addCheckObjectEntry(CanObjectEntry delegateFunc) @@ -387,7 +387,7 @@ namespace OpenSim.Region.Environment.Scenes CanObjectEntryCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanObjectEntry(LLUUID objectID, LLVector3 newPoint) + public bool ExternalChecksCanObjectEntry(UUID objectID, Vector3 newPoint) { foreach (CanObjectEntry check in CanObjectEntryCheckFunctions) { @@ -402,7 +402,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region RETURN OBJECT - public delegate bool CanReturnObject(LLUUID objectID, LLUUID returnerID, Scene scene); + public delegate bool CanReturnObject(UUID objectID, UUID returnerID, Scene scene); private List CanReturnObjectCheckFunctions = new List(); public void addCheckReturnObject(CanReturnObject delegateFunc) @@ -417,7 +417,7 @@ namespace OpenSim.Region.Environment.Scenes CanReturnObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanReturnObject(LLUUID objectID, LLUUID returnerID) + public bool ExternalChecksCanReturnObject(UUID objectID, UUID returnerID) { foreach (CanReturnObject check in CanReturnObjectCheckFunctions) { @@ -432,7 +432,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region INSTANT MESSAGE - public delegate bool CanInstantMessage(LLUUID user, LLUUID target, Scene startScene); + public delegate bool CanInstantMessage(UUID user, UUID target, Scene startScene); private List CanInstantMessageCheckFunctions = new List(); public void addCheckInstantMessage(CanInstantMessage delegateFunc) @@ -447,7 +447,7 @@ namespace OpenSim.Region.Environment.Scenes CanInstantMessageCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanInstantMessage(LLUUID user, LLUUID target) + public bool ExternalChecksCanInstantMessage(UUID user, UUID target) { foreach (CanInstantMessage check in CanInstantMessageCheckFunctions) { @@ -462,7 +462,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region INVENTORY TRANSFER - public delegate bool CanInventoryTransfer(LLUUID user, LLUUID target, Scene startScene); + public delegate bool CanInventoryTransfer(UUID user, UUID target, Scene startScene); private List CanInventoryTransferCheckFunctions = new List(); public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc) @@ -477,7 +477,7 @@ namespace OpenSim.Region.Environment.Scenes CanInventoryTransferCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanInventoryTransfer(LLUUID user, LLUUID target) + public bool ExternalChecksCanInventoryTransfer(UUID user, UUID target) { foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions) { @@ -492,7 +492,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region VIEW SCRIPT - public delegate bool CanViewScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); + public delegate bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene); private List CanViewScriptCheckFunctions = new List(); public void addCheckViewScript(CanViewScript delegateFunc) @@ -507,7 +507,7 @@ namespace OpenSim.Region.Environment.Scenes CanViewScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanViewScript(LLUUID script, LLUUID objectID, LLUUID user) + public bool ExternalChecksCanViewScript(UUID script, UUID objectID, UUID user) { foreach (CanViewScript check in CanViewScriptCheckFunctions) { @@ -519,7 +519,7 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); + public delegate bool CanViewNotecard(UUID script, UUID objectID, UUID user, Scene scene); private List CanViewNotecardCheckFunctions = new List(); public void addCheckViewNotecard(CanViewNotecard delegateFunc) @@ -534,7 +534,7 @@ namespace OpenSim.Region.Environment.Scenes CanViewNotecardCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user) + public bool ExternalChecksCanViewNotecard(UUID script, UUID objectID, UUID user) { foreach (CanViewNotecard check in CanViewNotecardCheckFunctions) { @@ -549,7 +549,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region EDIT SCRIPT - public delegate bool CanEditScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); + public delegate bool CanEditScript(UUID script, UUID objectID, UUID user, Scene scene); private List CanEditScriptCheckFunctions = new List(); public void addCheckEditScript(CanEditScript delegateFunc) @@ -564,7 +564,7 @@ namespace OpenSim.Region.Environment.Scenes CanEditScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanEditScript(LLUUID script, LLUUID objectID, LLUUID user) + public bool ExternalChecksCanEditScript(UUID script, UUID objectID, UUID user) { foreach (CanEditScript check in CanEditScriptCheckFunctions) { @@ -576,7 +576,7 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanEditNotecard(LLUUID notecard, LLUUID objectID, LLUUID user, Scene scene); + public delegate bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene); private List CanEditNotecardCheckFunctions = new List(); public void addCheckEditNotecard(CanEditNotecard delegateFunc) @@ -591,7 +591,7 @@ namespace OpenSim.Region.Environment.Scenes CanEditNotecardCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanEditNotecard(LLUUID script, LLUUID objectID, LLUUID user) + public bool ExternalChecksCanEditNotecard(UUID script, UUID objectID, UUID user) { foreach (CanEditNotecard check in CanEditNotecardCheckFunctions) { @@ -606,7 +606,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region RUN SCRIPT (When Script Placed in Object) - public delegate bool CanRunScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); + public delegate bool CanRunScript(UUID script, UUID objectID, UUID user, Scene scene); private List CanRunScriptCheckFunctions = new List(); public void addCheckRunScript(CanRunScript delegateFunc) @@ -621,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes CanRunScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanRunScript(LLUUID script, LLUUID objectID, LLUUID user) + public bool ExternalChecksCanRunScript(UUID script, UUID objectID, UUID user) { foreach (CanRunScript check in CanRunScriptCheckFunctions) { @@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region START SCRIPT (When Script run box is Checked after placed in object) - public delegate bool CanStartScript(LLUUID script, LLUUID user, Scene scene); + public delegate bool CanStartScript(UUID script, UUID user, Scene scene); private List CanStartScriptCheckFunctions = new List(); public void addCheckStartScript(CanStartScript delegateFunc) @@ -651,7 +651,7 @@ namespace OpenSim.Region.Environment.Scenes CanStartScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanStartScript(LLUUID script, LLUUID user) + public bool ExternalChecksCanStartScript(UUID script, UUID user) { foreach (CanStartScript check in CanStartScriptCheckFunctions) { @@ -666,7 +666,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region STOP SCRIPT (When Script run box is unchecked after placed in object) - public delegate bool CanStopScript(LLUUID script, LLUUID user, Scene scene); + public delegate bool CanStopScript(UUID script, UUID user, Scene scene); private List CanStopScriptCheckFunctions = new List(); public void addCheckStopScript(CanStopScript delegateFunc) @@ -681,7 +681,7 @@ namespace OpenSim.Region.Environment.Scenes CanStopScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanStopScript(LLUUID script, LLUUID user) + public bool ExternalChecksCanStopScript(UUID script, UUID user) { foreach (CanStopScript check in CanStopScriptCheckFunctions) { @@ -696,7 +696,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region RESET SCRIPT - public delegate bool CanResetScript(LLUUID script, LLUUID user, Scene scene); + public delegate bool CanResetScript(UUID script, UUID user, Scene scene); private List CanResetScriptCheckFunctions = new List(); public void addCheckResetScript(CanResetScript delegateFunc) @@ -711,7 +711,7 @@ namespace OpenSim.Region.Environment.Scenes CanResetScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanResetScript(LLUUID script, LLUUID user) + public bool ExternalChecksCanResetScript(UUID script, UUID user) { foreach (CanResetScript check in CanResetScriptCheckFunctions) { @@ -726,7 +726,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region TERRAFORM LAND - public delegate bool CanTerraformLand(LLUUID user, LLVector3 position, Scene requestFromScene); + public delegate bool CanTerraformLand(UUID user, Vector3 position, Scene requestFromScene); private List CanTerraformLandCheckFunctions = new List(); public void addCheckTerraformLand(CanTerraformLand delegateFunc) @@ -741,7 +741,7 @@ namespace OpenSim.Region.Environment.Scenes CanTerraformLandCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanTerraformLand(LLUUID user, LLVector3 pos) + public bool ExternalChecksCanTerraformLand(UUID user, Vector3 pos) { foreach (CanTerraformLand check in CanTerraformLandCheckFunctions) { @@ -756,7 +756,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region RUN CONSOLE COMMAND - public delegate bool CanRunConsoleCommand(LLUUID user, Scene requestFromScene); + public delegate bool CanRunConsoleCommand(UUID user, Scene requestFromScene); private List CanRunConsoleCommandCheckFunctions = new List(); public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) @@ -771,7 +771,7 @@ namespace OpenSim.Region.Environment.Scenes CanRunConsoleCommandCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanRunConsoleCommand(LLUUID user) + public bool ExternalChecksCanRunConsoleCommand(UUID user) { foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions) { @@ -786,7 +786,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region CAN ISSUE ESTATE COMMAND - public delegate bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene, bool ownerCommand); + public delegate bool CanIssueEstateCommand(UUID user, Scene requestFromScene, bool ownerCommand); private List CanIssueEstateCommandCheckFunctions = new List(); public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc) @@ -801,7 +801,7 @@ namespace OpenSim.Region.Environment.Scenes CanIssueEstateCommandCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanIssueEstateCommand(LLUUID user, bool ownerCommand) + public bool ExternalChecksCanIssueEstateCommand(UUID user, bool ownerCommand) { foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions) { @@ -815,7 +815,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region CAN BE GODLIKE - public delegate bool CanBeGodLike(LLUUID user, Scene requestFromScene); + public delegate bool CanBeGodLike(UUID user, Scene requestFromScene); private List CanBeGodLikeCheckFunctions = new List(); public void addCheckBeGodLike(CanBeGodLike delegateFunc) @@ -830,7 +830,7 @@ namespace OpenSim.Region.Environment.Scenes CanBeGodLikeCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanBeGodLike(LLUUID user) + public bool ExternalChecksCanBeGodLike(UUID user) { foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions) { @@ -844,7 +844,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region EDIT PARCEL - public delegate bool CanEditParcel(LLUUID user, ILandObject parcel, Scene scene); + public delegate bool CanEditParcel(UUID user, ILandObject parcel, Scene scene); private List CanEditParcelCheckFunctions = new List(); public void addCheckEditParcel(CanEditParcel delegateFunc) @@ -859,7 +859,7 @@ namespace OpenSim.Region.Environment.Scenes CanEditParcelCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanEditParcel(LLUUID user, ILandObject parcel) + public bool ExternalChecksCanEditParcel(UUID user, ILandObject parcel) { foreach (CanEditParcel check in CanEditParcelCheckFunctions) { @@ -873,7 +873,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region SELL PARCEL - public delegate bool CanSellParcel(LLUUID user, ILandObject parcel, Scene scene); + public delegate bool CanSellParcel(UUID user, ILandObject parcel, Scene scene); private List CanSellParcelCheckFunctions = new List(); public void addCheckSellParcel(CanSellParcel delegateFunc) @@ -888,7 +888,7 @@ namespace OpenSim.Region.Environment.Scenes CanSellParcelCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanSellParcel(LLUUID user, ILandObject parcel) + public bool ExternalChecksCanSellParcel(UUID user, ILandObject parcel) { foreach (CanSellParcel check in CanSellParcelCheckFunctions) { @@ -902,7 +902,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region ABANDON PARCEL - public delegate bool CanAbandonParcel(LLUUID user, ILandObject parcel, Scene scene); + public delegate bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene); private List CanAbandonParcelCheckFunctions = new List(); public void addCheckAbandonParcel(CanAbandonParcel delegateFunc) @@ -917,7 +917,7 @@ namespace OpenSim.Region.Environment.Scenes CanAbandonParcelCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanAbandonParcel(LLUUID user, ILandObject parcel) + public bool ExternalChecksCanAbandonParcel(UUID user, ILandObject parcel) { foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions) { @@ -930,7 +930,7 @@ namespace OpenSim.Region.Environment.Scenes } #endregion - public delegate bool CanReclaimParcel(LLUUID user, ILandObject parcel, Scene scene); + public delegate bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene); private List CanReclaimParcelCheckFunctions = new List(); public void addCheckReclaimParcel(CanReclaimParcel delegateFunc) @@ -945,7 +945,7 @@ namespace OpenSim.Region.Environment.Scenes CanReclaimParcelCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanReclaimParcel(LLUUID user, ILandObject parcel) + public bool ExternalChecksCanReclaimParcel(UUID user, ILandObject parcel) { foreach (CanReclaimParcel check in CanReclaimParcelCheckFunctions) { @@ -956,7 +956,7 @@ namespace OpenSim.Region.Environment.Scenes } return true; } - public delegate bool CanBuyLand(LLUUID user, ILandObject parcel, Scene scene); + public delegate bool CanBuyLand(UUID user, ILandObject parcel, Scene scene); private List CanBuyLandCheckFunctions = new List(); public void addCheckCanBuyLand(CanBuyLand delegateFunc) @@ -971,7 +971,7 @@ namespace OpenSim.Region.Environment.Scenes CanBuyLandCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanBuyLand(LLUUID user, ILandObject parcel) + public bool ExternalChecksCanBuyLand(UUID user, ILandObject parcel) { foreach (CanBuyLand check in CanBuyLandCheckFunctions) { @@ -983,7 +983,7 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanLinkObject(LLUUID user, LLUUID objectID); + public delegate bool CanLinkObject(UUID user, UUID objectID); private List CanLinkObjectCheckFunctions = new List(); public void addCheckCanLinkObject(CanLinkObject delegateFunc) @@ -998,7 +998,7 @@ namespace OpenSim.Region.Environment.Scenes CanLinkObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanLinkObject(LLUUID user, LLUUID objectID) + public bool ExternalChecksCanLinkObject(UUID user, UUID objectID) { foreach (CanLinkObject check in CanLinkObjectCheckFunctions) { @@ -1010,7 +1010,7 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanDelinkObject(LLUUID user, LLUUID objectID); + public delegate bool CanDelinkObject(UUID user, UUID objectID); private List CanDelinkObjectCheckFunctions = new List(); public void addCheckCanDelinkObject(CanDelinkObject delegateFunc) @@ -1025,7 +1025,7 @@ namespace OpenSim.Region.Environment.Scenes CanDelinkObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanDelinkObject(LLUUID user, LLUUID objectID) + public bool ExternalChecksCanDelinkObject(UUID user, UUID objectID) { foreach (CanDelinkObject check in CanDelinkObjectCheckFunctions) { @@ -1039,7 +1039,7 @@ namespace OpenSim.Region.Environment.Scenes #endregion - public delegate bool CanCreateInventory(uint invType, LLUUID objectID, LLUUID userID); + public delegate bool CanCreateInventory(uint invType, UUID objectID, UUID userID); private List CanCreateInventoryCheckFunctions = new List(); public void addCheckCanCreateInventory(CanCreateInventory delegateFunc) @@ -1054,7 +1054,7 @@ namespace OpenSim.Region.Environment.Scenes CanCreateInventoryCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanCreateInventory(uint invType, LLUUID objectID, LLUUID userID) + public bool ExternalChecksCanCreateInventory(uint invType, UUID objectID, UUID userID) { foreach (CanCreateInventory check in CanCreateInventoryCheckFunctions) { @@ -1066,7 +1066,7 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID); + public delegate bool CanCopyInventory(UUID itemID, UUID objectID, UUID userID); private List CanCopyInventoryCheckFunctions = new List(); public void addCheckCanCopyInventory(CanCopyInventory delegateFunc) @@ -1081,7 +1081,7 @@ namespace OpenSim.Region.Environment.Scenes CanCopyInventoryCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) + public bool ExternalChecksCanCopyInventory(UUID itemID, UUID objectID, UUID userID) { foreach (CanCopyInventory check in CanCopyInventoryCheckFunctions) { @@ -1093,7 +1093,7 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID); + public delegate bool CanDeleteInventory(UUID itemID, UUID objectID, UUID userID); private List CanDeleteInventoryCheckFunctions = new List(); public void addCheckCanDeleteInventory(CanDeleteInventory delegateFunc) @@ -1108,7 +1108,7 @@ namespace OpenSim.Region.Environment.Scenes CanDeleteInventoryCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) + public bool ExternalChecksCanDeleteInventory(UUID itemID, UUID objectID, UUID userID) { foreach (CanDeleteInventory check in CanDeleteInventoryCheckFunctions) { @@ -1120,7 +1120,7 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanTeleport(LLUUID userID); + public delegate bool CanTeleport(UUID userID); private List CanTeleportCheckFunctions = new List(); public void addCheckCanTeleport(CanTeleport delegateFunc) @@ -1135,7 +1135,7 @@ namespace OpenSim.Region.Environment.Scenes CanTeleportCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanTeleport(LLUUID userID) + public bool ExternalChecksCanTeleport(UUID userID) { foreach (CanTeleport check in CanTeleportCheckFunctions) { -- cgit v1.1