From 7794fc3766a71f6c708b53674064f69279434d1e Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 2 Mar 2008 22:28:48 +0000 Subject: Change handler001 through handler009 to more appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers. --- .../Scenes/SceneCommunicationService.cs | 64 +++++++++++----------- 1 file changed, 32 insertions(+), 32 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 8678f7a..75e3cfd 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs @@ -58,14 +58,14 @@ namespace OpenSim.Region.Environment.Scenes public event ChildAgentUpdate OnChildAgentUpdate; public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; - private AgentCrossing handler001 = null; // OnAvatarCrossingIntoRegion; - private ExpectUserDelegate handler002 = null; // OnExpectUser; - private ExpectPrimDelegate handler003 = null; // OnExpectPrim; - private CloseAgentConnection handler004 = null; // OnCloseAgentConnection; - private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; - private RegionUp handler006 = null; // OnRegionUp; - private ChildAgentUpdate handler007 = null; // OnChildAgentUpdate; - private RemoveKnownRegionsFromAvatarList handler008 = null; // OnRemoveKnownRegionFromAvatar; + private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; + private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser; + private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; + private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; + private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; + private RegionUp handlerRegionUp = null; // OnRegionUp; + private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; + private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; public KillObjectDelegate KillObject; public string _debugRegionName = String.Empty; @@ -132,30 +132,30 @@ namespace OpenSim.Region.Environment.Scenes /// protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) { - handler002 = OnExpectUser; - if (handler002 != null) + handlerExpectUser = OnExpectUser; + if (handlerExpectUser != null) { //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname); - handler002(regionHandle, agent); + handlerExpectUser(regionHandle, agent); } } protected bool newRegionUp(RegionInfo region) { - handler006 = OnRegionUp; - if (handler006 != null) + handlerRegionUp = OnRegionUp; + if (handlerRegionUp != null) { //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); - handler006(region); + handlerRegionUp(region); } return true; } protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) { - handler007 = OnChildAgentUpdate; - if (handler007 != null) - handler007(regionHandle, cAgentData); + handlerChildAgentUpdate = OnChildAgentUpdate; + if (handlerChildAgentUpdate != null) + handlerChildAgentUpdate(regionHandle, cAgentData); return true; @@ -163,39 +163,39 @@ namespace OpenSim.Region.Environment.Scenes protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) { - handler001 = OnAvatarCrossingIntoRegion; - if (handler001 != null) + handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; + if (handlerAvatarCrossingIntoRegion != null) { - handler001(regionHandle, agentID, position, isFlying); + handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); } } protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData) { - handler003 = OnExpectPrim; - if (handler003 != null) + handlerExpectPrim = OnExpectPrim; + if (handlerExpectPrim != null) { - handler003(regionHandle, primID, objXMLData); + handlerExpectPrim(regionHandle, primID, objXMLData); } } protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) { - handler005 = OnPrimCrossingIntoRegion; - if (handler005 != null) + handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; + if (handlerPrimCrossingIntoRegion != null) { - handler005(regionHandle, primID, position, isPhysical); + handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical); } } protected bool CloseConnection(ulong regionHandle, LLUUID agentID) { m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); - handler004 = OnCloseAgentConnection; - if (handler004 != null) + handlerCloseAgentConnection = OnCloseAgentConnection; + if (handlerCloseAgentConnection != null) { - return handler004(regionHandle, agentID); + return handlerCloseAgentConnection(regionHandle, agentID); } return false; } @@ -437,10 +437,10 @@ namespace OpenSim.Region.Environment.Scenes // We remove the list of known regions from the agent's known region list through an event // to scene, because, if an agent logged of, it's likely that there will be no scene presence // by the time we get to this part of the method. - handler008 = OnRemoveKnownRegionFromAvatar; - if (handler008 != null) + handlerRemoveKnownRegionFromAvatar = OnRemoveKnownRegionFromAvatar; + if (handlerRemoveKnownRegionFromAvatar != null) { - handler008(agentID, regionlst); + handlerRemoveKnownRegionFromAvatar(agentID, regionlst); } } -- cgit v1.1