From 3234472d6203671a492a73042a0b56d6301903e0 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Wed, 19 Nov 2008 06:15:21 +0000 Subject: Reverting the texture sending patch and the new libOMV. This makes this release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366 --- OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 8167c68..3948d31 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs @@ -36,7 +36,7 @@ using log4net; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Region.Interfaces; -using OSD = OpenMetaverse.StructuredData.OSD; +using LLSD = OpenMetaverse.StructuredData.LLSD; namespace OpenSim.Region.Environment.Scenes { @@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Scenes IEventQueue eq = avatar.Scene.RequestModuleInterface(); if (eq != null) { - OSD Item = EventQueueHelper.EnableSimulator(regionHandle, endPoint); + LLSD Item = EventQueueHelper.EnableSimulator(regionHandle, endPoint); eq.Enqueue(Item, avatar.UUID); } else @@ -698,7 +698,7 @@ namespace OpenSim.Region.Environment.Scenes if (eq != null) { - OSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint, + LLSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint, 4, teleportFlags, capsPath, avatar.UUID); eq.Enqueue(Item, avatar.UUID); } @@ -748,7 +748,7 @@ namespace OpenSim.Region.Environment.Scenes // and set the map-tile to '(Offline)' uint regX, regY; - Utils.LongToUInts(regionHandle, out regX, out regY); + Helpers.LongToUInts(regionHandle, out regX, out regY); MapBlockData block = new MapBlockData(); block.X = (ushort)(regX / Constants.RegionSize); -- cgit v1.1