From b9808f831428876ec9ede8ce87a159566b97a850 Mon Sep 17 00:00:00 2001
From: lbsa71
Date: Fri, 21 Sep 2007 04:58:40 +0000
Subject: * First example of moving stuff to a Region layer * Also, changed
RegionPresence to 'RegionSubscription' - let's just see where we land with
this...
---
OpenSim/Region/Environment/Scenes/SceneBase.cs | 11 -----------
1 file changed, 11 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes/SceneBase.cs')
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index 7b2e17f..fc81d5f 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -88,17 +88,6 @@ namespace OpenSim.Region.Environment.Scenes
RemoteClient.SendLayerData(Terrain.GetHeights1D());
}
- ///
- /// Sends a specified patch to a client
- ///
- /// Patch coordinate (x) 0..16
- /// Patch coordinate (y) 0..16
- /// The client to send to
- public virtual void SendLayerData(int px, int py, IClientAPI RemoteClient, float[] terrain)
- {
- RemoteClient.SendLayerData(px, py, terrain);
- }
-
#endregion
#region Add/Remove Agent/Avatar
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