From f38c35b60947fd926246fd95cfce5b9674967124 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 10 Dec 2008 19:12:59 +0000 Subject: * refactor: Move inventory handlers out from UserProfileCacheService * This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience --- OpenSim/Region/Environment/Scenes/Scene.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index bef79f8..4087471 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -2415,12 +2415,12 @@ namespace OpenSim.Region.Environment.Scenes client.OnGodKickUser += HandleGodlikeKickUser; client.OnObjectPermissions += HandleObjectPermissionsUpdate; client.OnCreateNewInventoryItem += CreateNewInventoryItem; - client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder; - client.OnUpdateInventoryFolder += CommsManager.UserProfileCacheService.HandleUpdateInventoryFolder; - client.OnMoveInventoryFolder += CommsManager.UserProfileCacheService.HandleMoveInventoryFolder; - client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFetchInventoryDescendents; - client.OnPurgeInventoryDescendents += CommsManager.UserProfileCacheService.HandlePurgeInventoryDescendents; - client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory; + client.OnCreateNewInventoryFolder += HandleCreateInventoryFolder; + client.OnUpdateInventoryFolder += HandleUpdateInventoryFolder; + client.OnMoveInventoryFolder += HandleMoveInventoryFolder; + client.OnFetchInventoryDescendents += HandleFetchInventoryDescendents; + client.OnPurgeInventoryDescendents += HandlePurgeInventoryDescendents; + client.OnFetchInventory += HandleFetchInventory; client.OnUpdateInventoryItem += UpdateInventoryItemAsset; client.OnCopyInventoryItem += CopyInventoryItem; client.OnMoveInventoryItem += MoveInventoryItem; @@ -2982,7 +2982,7 @@ namespace OpenSim.Region.Environment.Scenes cap.AddNewInventoryItem = AddUploadedInventoryItem; cap.ItemUpdatedCall = CapsUpdateInventoryItemAsset; cap.TaskScriptUpdatedCall = CapsUpdateTaskInventoryScriptAsset; - cap.CAPSFetchInventoryDescendents = CommsManager.UserProfileCacheService.HandleFetchInventoryDescendentsCAPS; + cap.CAPSFetchInventoryDescendents = HandleFetchInventoryDescendentsCAPS; cap.GetClient = m_sceneGraph.GetControllingClient; m_capsHandlers[agentId] = cap; } -- cgit v1.1