From ce9c2ecac8aa41e5ff22203e5436a4596c14b370 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 14 Mar 2008 15:52:32 +0000 Subject: * You can leave godmode if you want now. * Fixed a compile error. --- OpenSim/Region/Environment/Scenes/Scene.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 58c32a4..7c1faa3 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -2087,7 +2087,7 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - public void handleRequestGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, + public void handleRequestGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, bool godLike, IClientAPI controllingClient) { // First check that this is the sim owner @@ -2102,7 +2102,8 @@ namespace OpenSim.Region.Environment.Scenes { if (sessionID == controllingClient.SessionId) { - m_scenePresences[agentID].GrantGodlikePowers(agentID, testSessionID, token); + //m_log.Info("godlike: " + godLike.ToString()); + m_scenePresences[agentID].GrantGodlikePowers(agentID, testSessionID, token, godLike); } } } -- cgit v1.1