From ce9c2ecac8aa41e5ff22203e5436a4596c14b370 Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Fri, 14 Mar 2008 15:52:32 +0000
Subject: * You can leave godmode if you want now. * Fixed a compile error.
---
OpenSim/Region/Environment/Scenes/Scene.cs | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 58c32a4..7c1faa3 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -2087,7 +2087,7 @@ namespace OpenSim.Region.Environment.Scenes
///
///
///
- public void handleRequestGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token,
+ public void handleRequestGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, bool godLike,
IClientAPI controllingClient)
{
// First check that this is the sim owner
@@ -2102,7 +2102,8 @@ namespace OpenSim.Region.Environment.Scenes
{
if (sessionID == controllingClient.SessionId)
{
- m_scenePresences[agentID].GrantGodlikePowers(agentID, testSessionID, token);
+ //m_log.Info("godlike: " + godLike.ToString());
+ m_scenePresences[agentID].GrantGodlikePowers(agentID, testSessionID, token, godLike);
}
}
}
--
cgit v1.1