From c16aafee09bfcce12c3d667cd6ec382e29695490 Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 28 Aug 2007 18:30:28 +0000 Subject: Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.) --- OpenSim/Region/Environment/Scenes/Scene.cs | 9 --------- 1 file changed, 9 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index b2ddb7d..cd5d2a2 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -44,7 +44,6 @@ using OpenSim.Framework.Communications.Caches; using OpenSim.Region.Environment.LandManagement; using OpenSim.Region.Environment; using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Scripting; using OpenSim.Region.Terrain; using OpenSim.Framework.Data; using Caps = OpenSim.Region.Capabilities.Caps; @@ -122,13 +121,6 @@ namespace OpenSim.Region.Environment.Scenes get { return m_estateManager; } } - private ScriptManager m_scriptManager; - - public ScriptManager ScriptManager - { - get { return m_scriptManager; } - } - private PermissionManager m_permissionManager; public PermissionManager PermissionsMngr @@ -174,7 +166,6 @@ namespace OpenSim.Region.Environment.Scenes m_LandManager = new LandManager(this, m_regInfo); m_estateManager = new EstateManager(this, m_regInfo); - m_scriptManager = new ScriptManager(this); m_eventManager = new EventManager(); m_permissionManager = new PermissionManager(this); -- cgit v1.1