From 611327e1040fa706665c543f67f9331a7e0136c5 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 10 Dec 2007 13:27:23 +0000 Subject: more work on texture downloading. Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon. Removed the old texture handling/sending code from AssetCache. A few other small changes/fixes. --- OpenSim/Region/Environment/Scenes/Scene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index c5cb55c..e9d83a1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -1019,7 +1019,7 @@ namespace OpenSim.Region.Environment.Scenes ScenePresence avatar = null; AvatarAppearance appearance; - LoadAvatarAppearance(client, out appearance); + GetAvatarAppearance(client, out appearance); avatar = m_innerScene.CreateAndAddScenePresence(client, child, appearance); @@ -1031,7 +1031,7 @@ namespace OpenSim.Region.Environment.Scenes return avatar; } - protected void LoadAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) + protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) { if (m_AvatarFactory == null || !m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance)) -- cgit v1.1