From 5d1d5a22a9590cf8a3475a0bf13a4613b6273bf4 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Mon, 10 Nov 2008 18:10:00 +0000
Subject: * Extend basic scene test to retrieve the object from the scene and
match uuids * Decouple sog and sop by removing the need to pass the sog to
the sop when it is created - most of the code was doing this operation (and
hence duplicating it) anyway * Remove unused constructors
---
OpenSim/Region/Environment/Scenes/Scene.cs | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index f1c4c6c..7de6fd1 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -164,7 +164,7 @@ namespace OpenSim.Region.Environment.Scenes
private Thread HeartbeatThread;
private volatile bool shuttingdown = false;
- private object m_deleting_scene_object = new object();
+ private object m_deleting_scene_object = new object();
#endregion
@@ -4009,7 +4009,7 @@ namespace OpenSim.Region.Environment.Scenes
}
///
- ///
+ /// Get a prim via its local id
///
///
///
@@ -4019,7 +4019,7 @@ namespace OpenSim.Region.Environment.Scenes
}
///
- ///
+ /// Get a prim via its UUID
///
///
///
--
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