From 5d1d5a22a9590cf8a3475a0bf13a4613b6273bf4 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Mon, 10 Nov 2008 18:10:00 +0000 Subject: * Extend basic scene test to retrieve the object from the scene and match uuids * Decouple sog and sop by removing the need to pass the sog to the sop when it is created - most of the code was doing this operation (and hence duplicating it) anyway * Remove unused constructors --- OpenSim/Region/Environment/Scenes/Scene.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f1c4c6c..7de6fd1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -164,7 +164,7 @@ namespace OpenSim.Region.Environment.Scenes private Thread HeartbeatThread; private volatile bool shuttingdown = false; - private object m_deleting_scene_object = new object(); + private object m_deleting_scene_object = new object(); #endregion @@ -4009,7 +4009,7 @@ namespace OpenSim.Region.Environment.Scenes } /// - /// + /// Get a prim via its local id /// /// /// @@ -4019,7 +4019,7 @@ namespace OpenSim.Region.Environment.Scenes } /// - /// + /// Get a prim via its UUID /// /// /// -- cgit v1.1