From 4a87d96c1741d4e785cd980e90182c4f7a1b64d1 Mon Sep 17 00:00:00 2001 From: mingchen Date: Sat, 3 May 2008 17:11:21 +0000 Subject: *Moved EstateManager into a region module --- OpenSim/Region/Environment/Scenes/Scene.cs | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index edce960..13f8b61 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -153,7 +153,6 @@ namespace OpenSim.Region.Environment.Scenes get { return m_authenticateHandler; } } - protected readonly EstateManager m_estateManager; // an instance to the physics plugin's Scene object. public PhysicsScene PhysicsScene { @@ -167,11 +166,6 @@ namespace OpenSim.Region.Environment.Scenes get { return m_innerScene.m_syncRoot; } } - public EstateManager EstateManager - { - get { return m_estateManager; } - } - public float TimeDilation { get { return m_timedilation; } @@ -256,8 +250,6 @@ namespace OpenSim.Region.Environment.Scenes EventManager.OnLandObjectRemoved += new EventManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject); - m_estateManager = new EstateManager(this, m_regInfo); - m_permissionManager = permissionManager; m_permissionManager.Initialise(this); @@ -1514,8 +1506,6 @@ namespace OpenSim.Region.Environment.Scenes { m_log.Info("[REGION]: Add New Scene Presence"); - m_estateManager.sendRegionHandshake(client); - CreateAndAddScenePresence(client, child); LandChannel.sendParcelOverlay(client); @@ -1572,9 +1562,7 @@ namespace OpenSim.Region.Environment.Scenes client.OnParcelAccessListUpdateRequest += new ParcelAccessListUpdateRequest(LandChannel.handleParcelAccessUpdateRequest); - client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); - client.OnRegionInfoRequest += m_estateManager.HandleRegionInfoRequest; - client.OnEstateCovenantRequest += m_estateManager.HandleEstateCovenantRequest; + client.OnRequestGodlikePowers += handleRequestGodlikePowers; client.OnGodKickUser += HandleGodlikeKickUser; client.OnObjectPermissions += HandleObjectPermissionsUpdate; -- cgit v1.1