From c927928245fcd2c0b028029587d91b34ff145d91 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Mon, 11 Feb 2008 13:26:55 +0000 Subject: * some refactoring on permissions * temporary re-introduced the weird 'flip-back' behaviour, but debugging it; will remove it if I don't find anything. --- OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 86f10d7..5071f9b 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -106,7 +106,7 @@ namespace OpenSim.Region.Environment.Scenes { if (((SceneObjectGroup) ent).LocalId == primLocalID) { - ((SceneObjectGroup) ent).GetProperites(remoteClient); + ((SceneObjectGroup) ent).GetProperties(remoteClient); ((SceneObjectGroup) ent).IsSelected = true; LandManager.setPrimsTainted(); break; -- cgit v1.1