From f02ebb6476eeef56f2b790d6b7f472fb84c5fa69 Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 22 Aug 2007 14:47:01 +0000 Subject: Added forgotten file. Made a change to the Scene.EventManager OnRezScript event, it now includes the itemID as a param. This uuid is unique to each instance of a script, so can be used for tracking changes/editing, stopping and deleting a script. --- OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index bf7bb7e..fa1b865 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -229,7 +229,7 @@ namespace OpenSim.Region.Environment.Scenes { string script = Util.FieldToString(rezAsset.Data); //Console.WriteLine("rez script "+script); - this.EventManager.TriggerRezScript(localID, script); + this.EventManager.TriggerRezScript(localID, itemID, script); rezzed = true; } else @@ -240,7 +240,7 @@ namespace OpenSim.Region.Environment.Scenes { string script = Util.FieldToString(rezAsset.Data); // Console.WriteLine("rez script " + script); - this.EventManager.TriggerRezScript(localID, script); + this.EventManager.TriggerRezScript(localID, itemID, script); rezzed = true; } } -- cgit v1.1