From cec112c87a0e9b259ddff215422bde3fc5dd4dc2 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 12 Nov 2008 20:16:46 +0000 Subject: * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function --- OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 7e32086..c6ad94c 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -2342,7 +2342,7 @@ namespace OpenSim.Region.Environment.Scenes public UUID RezSingleAttachment(IClientAPI remoteClient, UUID itemID, uint AttachmentPt) { - SceneObjectGroup att = m_innerScene.RezSingleAttachment(remoteClient, itemID, AttachmentPt); + SceneObjectGroup att = m_sceneGraph.RezSingleAttachment(remoteClient, itemID, AttachmentPt); if (att == null) { @@ -2375,7 +2375,7 @@ namespace OpenSim.Region.Environment.Scenes public void AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent) { - m_innerScene.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent); + m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent); } public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) @@ -2455,7 +2455,8 @@ namespace OpenSim.Region.Environment.Scenes } } - m_innerScene.DetachSingleAttachmentToInv(itemID, remoteClient); + + m_sceneGraph.DetachSingleAttachmentToInv(itemID, remoteClient); } public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) -- cgit v1.1