From c927928245fcd2c0b028029587d91b34ff145d91 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Mon, 11 Feb 2008 13:26:55 +0000 Subject: * some refactoring on permissions * temporary re-introduced the weird 'flip-back' behaviour, but debugging it; will remove it if I don't find anything. --- OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index fee1e66..16f15a2 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -199,7 +199,7 @@ namespace OpenSim.Region.Environment.Scenes // Update item with new asset item.AssetID = asset.FullID; group.UpdateInventoryItem(item); - group.GetProperites(remoteClient); + group.GetProperties(remoteClient); // Trigger rerunning of script (use TriggerRezScript event, see RezScript) if (isScriptRunning) @@ -520,7 +520,7 @@ namespace OpenSim.Region.Environment.Scenes if (group != null) { int type = group.RemoveInventoryItem(localID, itemID); - group.GetProperites(remoteClient); + group.GetProperties(remoteClient); if (type == 10) { EventManager.TriggerRemoveScript(localID, itemID); @@ -599,7 +599,7 @@ namespace OpenSim.Region.Environment.Scenes { group.AddInventoryItem(remoteClient, localID, item, copyID); group.StartScript(localID, copyID); - group.GetProperites(remoteClient); + group.GetProperties(remoteClient); // m_log.Info( // String.Format("[PRIMINVENTORY]: " + -- cgit v1.1