From 7704bb6f63f608df79fee2c3dcea7d5deabeee17 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 29 Nov 2007 15:27:57 +0000 Subject: * Fixed neighbour range bug * Various refactorings --- OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 3c8dc0a..52d0f1c 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -429,7 +429,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectPart rootPart = (group).GetChildPart(group.UUID); if (rootPart.PhysActor != null) { - phyScene.RemovePrim(rootPart.PhysActor); + PhysicsScene.RemovePrim(rootPart.PhysActor); rootPart.PhysActor = null; } @@ -482,7 +482,7 @@ namespace OpenSim.Region.Environment.Scenes if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) { PrimitiveBaseShape pbs = rootPart.Shape; - rootPart.PhysActor = phyScene.AddPrimShape( + rootPart.PhysActor = PhysicsScene.AddPrimShape( rootPart.Name, pbs, new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, -- cgit v1.1