From 56b4f5a2ea582d347c69ce30405e078270090dfa Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Thu, 1 May 2008 15:17:49 +0000 Subject: * committing what I've got so far for DuplicateOnRay so I don't fight the conflict monster later. Not done yet, doesn't crash the server. --- OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 7866b32..6bd5d1a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -1240,7 +1240,7 @@ namespace OpenSim.Region.Environment.Scenes LLVector3 pos = GetNewRezLocation( RayStart, RayEnd, RayTargetID, new LLQuaternion(0, 0, 0, 1), - BypassRayCast, bRayEndIsIntersection,true,scale); + BypassRayCast, bRayEndIsIntersection,true,scale, false); if (!PermissionsMngr.CanRezObject(remoteClient.AgentId, pos) && !attachment) { @@ -1271,7 +1271,7 @@ namespace OpenSim.Region.Environment.Scenes { pos = GetNewRezLocation( RayStart, RayEnd, RayTargetID, new LLQuaternion(0, 0, 0, 1), - BypassRayCast, bRayEndIsIntersection, true, group.GroupScale()); + BypassRayCast, bRayEndIsIntersection, true, group.GroupScale(), false); group.AbsolutePosition = pos; } else -- cgit v1.1