From 37fa6775488ab237a4537d49b92a8d52b0497b98 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 21 Jan 2009 21:14:17 +0000 Subject: * refactor: Extract caps related code from scene and put into a region module * No functional changes in this revision --- OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 404a7c3..58ab058 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -214,7 +214,7 @@ namespace OpenSim.Region.Environment.Scenes /// /// CapsUpdatedInventoryItemAsset(IClientAPI, UUID, byte[]) /// - private UUID CapsUpdateInventoryItemAsset(UUID avatarId, UUID itemID, byte[] data) + public UUID CapsUpdateInventoryItemAsset(UUID avatarId, UUID itemID, byte[] data) { ScenePresence avatar; @@ -305,7 +305,7 @@ namespace OpenSim.Region.Environment.Scenes /// /// CapsUpdateTaskInventoryScriptAsset(IClientAPI, UUID, UUID, bool, byte[]) /// - private void CapsUpdateTaskInventoryScriptAsset(UUID avatarId, UUID itemId, + public void CapsUpdateTaskInventoryScriptAsset(UUID avatarId, UUID itemId, UUID primId, bool isScriptRunning, byte[] data) { ScenePresence avatar; -- cgit v1.1