From 37fa6775488ab237a4537d49b92a8d52b0497b98 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Wed, 21 Jan 2009 21:14:17 +0000
Subject: * refactor: Extract caps related code from scene and put into a
region module * No functional changes in this revision
---
OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 404a7c3..58ab058 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -214,7 +214,7 @@ namespace OpenSim.Region.Environment.Scenes
///
/// CapsUpdatedInventoryItemAsset(IClientAPI, UUID, byte[])
///
- private UUID CapsUpdateInventoryItemAsset(UUID avatarId, UUID itemID, byte[] data)
+ public UUID CapsUpdateInventoryItemAsset(UUID avatarId, UUID itemID, byte[] data)
{
ScenePresence avatar;
@@ -305,7 +305,7 @@ namespace OpenSim.Region.Environment.Scenes
///
/// CapsUpdateTaskInventoryScriptAsset(IClientAPI, UUID, UUID, bool, byte[])
///
- private void CapsUpdateTaskInventoryScriptAsset(UUID avatarId, UUID itemId,
+ public void CapsUpdateTaskInventoryScriptAsset(UUID avatarId, UUID itemId,
UUID primId, bool isScriptRunning, byte[] data)
{
ScenePresence avatar;
--
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