From 16b6738cdadc70966a93b6d025ae469738955dcb Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 26 Sep 2008 17:25:22 +0000 Subject: * Patch from JHurliman * Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes.. --- OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 186e13e..560e17e 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -1371,7 +1371,7 @@ namespace OpenSim.Region.Environment.Scenes taskItem.Flags = itemBase.Flags; taskItem.PermsGranter = UUID.Zero; taskItem.PermsMask = 0; - taskItem.AssetID = asset.ID; + taskItem.AssetID = asset.FullID; part.AddInventoryItem(taskItem); part.GetProperties(remoteClient); @@ -1616,7 +1616,7 @@ namespace OpenSim.Region.Environment.Scenes // FIXME: This needs to be fixed. m_log.ErrorFormat( "[AGENT INVENTORY]: Queued deletion of scene object to agent {0} {1} failed: {2}", - (x != null ? x.remoteClient.Name : "unavailable"), (x != null ? x.remoteClient.AgentId : "unavailable"), e.ToString()); + (x != null ? x.remoteClient.Name : "unavailable"), (x != null ? x.remoteClient.AgentId.ToString() : "unavailable"), e.ToString()); } m_log.Info("No objects left in inventory delete queue."); -- cgit v1.1