From 5ee2e38c11785e9b68ecf1767af7a4ea5b13b7c7 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 29 Jul 2007 13:05:57 +0000 Subject: Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects. --- OpenSim/Region/Environment/Scenes/Primitive.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Primitive.cs') diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index ba10893..60ea28f 100644 --- a/OpenSim/Region/Environment/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs @@ -33,9 +33,9 @@ namespace OpenSim.Region.Environment.Scenes public uint OwnerMask = FULL_MASK_PERMISSIONS; public uint NextOwnerMask = FULL_MASK_PERMISSIONS; - public uint GroupMask = FULL_MASK_PERMISSIONS; - public uint EveryoneMask = FULL_MASK_PERMISSIONS; - public uint BaseMask = FULL_MASK_PERMISSIONS; + public uint GroupMask = 0;// FULL_MASK_PERMISSIONS; + public uint EveryoneMask = 0;//FULL_MASK_PERMISSIONS; + public uint BaseMask = 0;//FULL_MASK_PERMISSIONS; private PrimitiveBaseShape m_Shape; private byte[] m_particleSystem = new byte[0]; -- cgit v1.1