From f86a65f14be58d6458efb2384a72180a0af8306d Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Wed, 7 Nov 2007 02:42:18 +0000
Subject: refactored some duplicate SceneObjectGroup searching code in Scene
---
OpenSim/Region/Environment/Scenes/InnerScene.cs | 264 ++++++------------------
1 file changed, 68 insertions(+), 196 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs')
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 8ed2352..90478c6 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -226,40 +226,50 @@ namespace OpenSim.Region.Environment.Scenes
return null;
}
- public SceneObjectPart GetSceneObjectPart(uint localID)
+ private SceneObjectGroup GetGroupByPrim(uint localID)
{
- bool hasPrim = false;
foreach (EntityBase ent in Entities.Values)
{
if (ent is SceneObjectGroup)
{
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- return ((SceneObjectGroup)ent).GetChildPart(localID);
- }
+ if (((SceneObjectGroup)ent).HasChildPrim(localID))
+ return (SceneObjectGroup)ent;
}
}
return null;
}
- public SceneObjectPart GetSceneObjectPart(LLUUID fullID)
+ private SceneObjectGroup GetGroupByPrim(LLUUID fullID)
{
- bool hasPrim = false;
foreach (EntityBase ent in Entities.Values)
{
if (ent is SceneObjectGroup)
{
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(fullID);
- if (hasPrim != false)
- {
- return ((SceneObjectGroup)ent).GetChildPart(fullID);
- }
+ if (((SceneObjectGroup)ent).HasChildPrim(fullID))
+ return (SceneObjectGroup)ent;
}
}
return null;
}
+ public SceneObjectPart GetSceneObjectPart(uint localID)
+ {
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ return group.GetChildPart(localID);
+ else
+ return null;
+ }
+
+ public SceneObjectPart GetSceneObjectPart(LLUUID fullID)
+ {
+ SceneObjectGroup group = GetGroupByPrim(fullID);
+ if (group != null)
+ return group.GetChildPart(fullID);
+ else
+ return null;
+ }
+
internal bool TryGetAvatar(LLUUID avatarId, out ScenePresence avatar)
{
ScenePresence presence;
@@ -302,19 +312,11 @@ namespace OpenSim.Region.Environment.Scenes
public LLUUID ConvertLocalIDToFullID(uint localID)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- return ((SceneObjectGroup)ent).GetPartsFullID(localID);
- }
- }
- }
- return LLUUID.Zero;
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ return group.GetPartsFullID(localID);
+ else
+ return LLUUID.Zero;
}
public void SendAllSceneObjectsToClient(ScenePresence presence)
@@ -346,19 +348,9 @@ namespace OpenSim.Region.Environment.Scenes
///
public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).Resize(scale, localID);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ group.Resize(scale, localID);
}
///
@@ -369,19 +361,9 @@ namespace OpenSim.Region.Environment.Scenes
///
public void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateSingleRotation(rot, localID);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ group.UpdateSingleRotation(rot, localID);
}
///
@@ -392,19 +374,9 @@ namespace OpenSim.Region.Environment.Scenes
///
public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateGroupRotation(rot);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ group.UpdateGroupRotation(rot);
}
///
@@ -416,36 +388,16 @@ namespace OpenSim.Region.Environment.Scenes
///
public void UpdatePrimRotation(uint localID, LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateGroupRotation(pos, rot);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ group.UpdateGroupRotation(pos, rot);
}
public void UpdatePrimSinglePosition(uint localID, LLVector3 pos, IClientAPI remoteClient)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateSinglePosition(pos, localID);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ group.UpdateSinglePosition(pos, localID);
}
///
@@ -456,19 +408,9 @@ namespace OpenSim.Region.Environment.Scenes
///
public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateGroupPosition(pos);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ group.UpdateGroupPosition(pos);
}
///
@@ -479,19 +421,9 @@ namespace OpenSim.Region.Environment.Scenes
///
public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateTextureEntry(localID, texture);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ group.UpdateTextureEntry(localID, texture);
}
///
@@ -502,19 +434,9 @@ namespace OpenSim.Region.Environment.Scenes
///
public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient)
{
- bool hasprim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasprim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasprim != false)
- {
- ((SceneObjectGroup)ent).UpdatePrimFlags(localID, (ushort)packet.Type, true, packet.ToBytes());
- }
- }
- }
-
+ SceneObjectGroup group = GetGroupByPrim(localID);
+ if (group != null)
+ group.UpdatePrimFlags(localID, (ushort)packet.Type, true, packet.ToBytes());
//System.Console.WriteLine("Got primupdate packet: " + packet.UsePhysics.ToString());
}
@@ -522,19 +444,9 @@ namespace OpenSim.Region.Environment.Scenes
{
if (PermissionsMngr.CanEditObject(remoteClient.AgentId, objectID))
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(objectID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).GrabMovement(offset, pos, remoteClient);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(objectID);
+ if (group != null)
+ group.GrabMovement(offset, pos, remoteClient);
}
}
@@ -545,19 +457,9 @@ namespace OpenSim.Region.Environment.Scenes
///
public void PrimName(uint primLocalID, string name)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).SetPartName(name, primLocalID);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(primLocalID);
+ if (group != null)
+ group.SetPartName(name, primLocalID);
}
///
@@ -567,36 +469,16 @@ namespace OpenSim.Region.Environment.Scenes
///
public void PrimDescription(uint primLocalID, string description)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).SetPartDescription(description, primLocalID);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(primLocalID);
+ if (group != null)
+ group.SetPartDescription(description, primLocalID);
}
public void UpdateExtraParam(uint primLocalID, ushort type, bool inUse, byte[] data)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateExtraParam(primLocalID, type, inUse, data);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(primLocalID);
+ if (group != null)
+ group.UpdateExtraParam(primLocalID, type, inUse, data);
}
///
@@ -606,19 +488,9 @@ namespace OpenSim.Region.Environment.Scenes
///
public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock)
{
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateShape(shapeBlock, primLocalID);
- break;
- }
- }
- }
+ SceneObjectGroup group = GetGroupByPrim(primLocalID);
+ if (group != null)
+ group.UpdateShape(shapeBlock, primLocalID);
}
///
--
cgit v1.1