From bc92d72828925d8b3df72cf66b003ae73731a352 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sun, 25 May 2008 00:09:08 +0000 Subject: * Refactor: Collapses parts of different code paths in scene used when deleting and unlinking an object --- OpenSim/Region/Environment/Scenes/InnerScene.cs | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs') diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index b03ffe2..65012ad 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs @@ -590,16 +590,6 @@ namespace OpenSim.Region.Environment.Scenes } } - public void RemoveAPrimCount() - { - m_numPrim--; - } - - public void AddAPrimCount() - { - m_numPrim++; - } - public int GetChildAgentCount() { // some network situations come in where child agents get closed twice. -- cgit v1.1