From 3cb2b5eb6686d4e183eed5152570b7e052381f8d Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 14 Nov 2007 11:56:57 +0000 Subject: * Copied objects are now owned by the object copier (Next Owner) (however next owner permissions are not applied yet) * In Serverside permissions mode; If you've copied an object, then you can delete it and clean up after yourself. The rest of the permissions functionality is still unchanged. Admin can delete any object.. etc. --- OpenSim/Region/Environment/Scenes/InnerScene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs') diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index c8e9b73..c436b89 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs @@ -593,7 +593,7 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - public void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags) + public void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags, LLUUID AgentID, LLUUID GroupID) { SceneObjectGroup originPrim = null; foreach (EntityBase ent in Entities.Values) @@ -610,7 +610,7 @@ namespace OpenSim.Region.Environment.Scenes if (originPrim != null) { - SceneObjectGroup copy = originPrim.Copy(); + SceneObjectGroup copy = originPrim.Copy(AgentID, GroupID); copy.AbsolutePosition = copy.AbsolutePosition + offset; Entities.Add(copy.UUID, copy); -- cgit v1.1