From 611327e1040fa706665c543f67f9331a7e0136c5 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 10 Dec 2007 13:27:23 +0000 Subject: more work on texture downloading. Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon. Removed the old texture handling/sending code from AssetCache. A few other small changes/fixes. --- OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs | 3 --- 1 file changed, 3 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs') diff --git a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs index 0f3bca1..b9d1232 100644 --- a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs +++ b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs @@ -35,8 +35,5 @@ namespace OpenSim.Region.Environment.Scenes public interface IScenePresenceBody { void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); - void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); - void SendOurAppearance(IClientAPI OurClient); - void SendAppearanceToOtherAgent(ScenePresence avatarInfo); } } \ No newline at end of file -- cgit v1.1