From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- OpenSim/Region/Environment/Scenes/EventManager.cs | 88 +++++++++++------------ 1 file changed, 44 insertions(+), 44 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/EventManager.cs') diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Environment/Scenes/EventManager.cs index d48ef0c..58f5efe 100644 --- a/OpenSim/Region/Environment/Scenes/EventManager.cs +++ b/OpenSim/Region/Environment/Scenes/EventManager.cs @@ -26,7 +26,7 @@ */ using System; -using libsecondlife; +using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; using Caps=OpenSim.Framework.Communications.Capabilities.Caps; @@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Scenes public event OnNewPresenceDelegate OnNewPresence; - public delegate void OnRemovePresenceDelegate(LLUUID agentId); + public delegate void OnRemovePresenceDelegate(UUID agentId); public event OnRemovePresenceDelegate OnRemovePresence; @@ -83,11 +83,11 @@ namespace OpenSim.Region.Environment.Scenes public event OnShutdownDelegate OnShutdown; - public delegate void ObjectGrabDelegate(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient); + public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient); public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient); - public delegate void ScriptResetDelegate(uint localID, LLUUID itemID); + public delegate void ScriptResetDelegate(uint localID, UUID itemID); - public delegate void OnPermissionErrorDelegate(LLUUID user, string reason); + public delegate void OnPermissionErrorDelegate(UUID user, string reason); public event ObjectGrabDelegate OnObjectGrab; public event ObjectDeGrabDelegate OnObjectDeGrab; @@ -95,27 +95,27 @@ namespace OpenSim.Region.Environment.Scenes public event OnPermissionErrorDelegate OnPermissionError; - public delegate void NewRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez); + public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez); public event NewRezScript OnRezScript; - public delegate void RemoveScript(uint localID, LLUUID itemID); + public delegate void RemoveScript(uint localID, UUID itemID); public event RemoveScript OnRemoveScript; - public delegate void StartScript(uint localID, LLUUID itemID); + public delegate void StartScript(uint localID, UUID itemID); public event StartScript OnStartScript; - public delegate void StopScript(uint localID, LLUUID itemID); + public delegate void StopScript(uint localID, UUID itemID); public event StopScript OnStopScript; - public delegate bool SceneGroupMoved(LLUUID groupID, LLVector3 delta); + public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta); public event SceneGroupMoved OnSceneGroupMove; - public delegate void SceneGroupGrabed(LLUUID groupID, LLVector3 offset, LLUUID userID); + public delegate void SceneGroupGrabed(UUID groupID, Vector3 offset, UUID userID); public event SceneGroupGrabed OnSceneGroupGrab; @@ -123,11 +123,11 @@ namespace OpenSim.Region.Environment.Scenes public event LandObjectAdded OnLandObjectAdded; - public delegate void LandObjectRemoved(LLUUID globalID); + public delegate void LandObjectRemoved(UUID globalID); public event LandObjectRemoved OnLandObjectRemoved; - public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID); + public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID); public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel; @@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Scenes public event NewGridInstantMessage OnGridInstantMessageToGroupsModule; - public delegate void ClientClosed(LLUUID clientID); + public delegate void ClientClosed(UUID clientID); public event ClientClosed OnClientClosed; @@ -151,11 +151,11 @@ namespace OpenSim.Region.Environment.Scenes public event ScriptChangedEvent OnScriptChangedEvent; - public delegate void ScriptControlEvent(uint localID, LLUUID item, LLUUID avatarID, uint held, uint changed); + public delegate void ScriptControlEvent(uint localID, UUID item, UUID avatarID, uint held, uint changed); public event ScriptControlEvent OnScriptControlEvent; - public delegate void ScriptAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos); + public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos); public event ScriptAtTargetEvent OnScriptAtTargetEvent; @@ -175,7 +175,7 @@ namespace OpenSim.Region.Environment.Scenes public delegate void OnMakeRootAgentDelegate(ScenePresence presence); public event OnMakeRootAgentDelegate OnMakeRootAgent; - public delegate void NewInventoryItemUploadComplete(LLUUID avatarID, LLUUID assetID, string name, int userlevel); + public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete; @@ -217,13 +217,13 @@ namespace OpenSim.Region.Environment.Scenes /// has been instantiated and before it is return to the /// client and provides region modules to add their caps. /// - public delegate void RegisterCapsEvent(LLUUID agentID, Caps caps); + public delegate void RegisterCapsEvent(UUID agentID, Caps caps); public event RegisterCapsEvent OnRegisterCaps; /// /// DeregisterCapsEvent is called by Scene when the caps /// handler for an agent are removed. /// - public delegate void DeregisterCapsEvent(LLUUID agentID, Caps caps); + public delegate void DeregisterCapsEvent(UUID agentID, Caps caps); public event DeregisterCapsEvent OnDeregisterCaps; /// /// ChatFromWorldEvent is called via Scene when a chat message @@ -244,8 +244,8 @@ namespace OpenSim.Region.Environment.Scenes public class MoneyTransferArgs : EventArgs { - public LLUUID sender; - public LLUUID receiver; + public UUID sender; + public UUID receiver; // Always false. The SL protocol sucks. public bool authenticated = false; @@ -254,7 +254,7 @@ namespace OpenSim.Region.Environment.Scenes public int transactiontype; public string description; - public MoneyTransferArgs(LLUUID asender, LLUUID areceiver, int aamount, int atransactiontype, string adescription) + public MoneyTransferArgs(UUID asender, UUID areceiver, int aamount, int atransactiontype, string adescription) { sender = asender; receiver = areceiver; @@ -266,11 +266,11 @@ namespace OpenSim.Region.Environment.Scenes public class LandBuyArgs : EventArgs { - public LLUUID agentId = LLUUID.Zero; + public UUID agentId = UUID.Zero; - public LLUUID groupId = LLUUID.Zero; + public UUID groupId = UUID.Zero; - public LLUUID parcelOwnerID = LLUUID.Zero; + public UUID parcelOwnerID = UUID.Zero; public bool final = false; public bool groupOwned = false; @@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Scenes public int transactionID = 0; public int amountDebited = 0; - public LandBuyArgs(LLUUID pagentId, LLUUID pgroupId, bool pfinal, bool pgroupOwned, + public LandBuyArgs(UUID pagentId, UUID pgroupId, bool pfinal, bool pgroupOwned, bool premoveContribution, int pparcelLocalID, int pparcelArea, int pparcelPrice, bool pauthenticated) { @@ -385,7 +385,7 @@ namespace OpenSim.Region.Environment.Scenes handlerClientMovement(avatar); } - public void TriggerPermissionError(LLUUID user, string reason) + public void TriggerPermissionError(UUID user, string reason) { handlerPermissionError = OnPermissionError; if (handlerPermissionError != null) @@ -422,7 +422,7 @@ namespace OpenSim.Region.Environment.Scenes handlerNewPresence(presence); } - public void TriggerOnRemovePresence(LLUUID agentId) + public void TriggerOnRemovePresence(UUID agentId) { handlerRemovePresence = OnRemovePresence; if (handlerRemovePresence != null) @@ -492,7 +492,7 @@ namespace OpenSim.Region.Environment.Scenes handlerShutdown(); } - public void TriggerObjectGrab(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient) + public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient) { handlerObjectGrab = OnObjectGrab; if (handlerObjectGrab != null) @@ -510,7 +510,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerScriptReset(uint localID, LLUUID itemID) + public void TriggerScriptReset(uint localID, UUID itemID) { handlerScriptReset = OnScriptReset; if (handlerScriptReset != null) @@ -519,7 +519,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) + public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez) { handlerRezScript = OnRezScript; if (handlerRezScript != null) @@ -528,7 +528,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerStartScript(uint localID, LLUUID itemID) + public void TriggerStartScript(uint localID, UUID itemID) { handlerStartScript = OnStartScript; if (handlerStartScript != null) @@ -537,7 +537,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerStopScript(uint localID, LLUUID itemID) + public void TriggerStopScript(uint localID, UUID itemID) { handlerStopScript = OnStopScript; if (handlerStopScript != null) @@ -546,7 +546,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerRemoveScript(uint localID, LLUUID itemID) + public void TriggerRemoveScript(uint localID, UUID itemID) { handlerRemoveScript = OnRemoveScript; if (handlerRemoveScript != null) @@ -555,7 +555,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta) + public bool TriggerGroupMove(UUID groupID, Vector3 delta) { handlerSceneGroupMove = OnSceneGroupMove; @@ -566,7 +566,7 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID) + public void TriggerGroupGrab(UUID groupID, Vector3 offset, UUID userID) { handlerSceneGroupGrab = OnSceneGroupGrab; if (handlerSceneGroupGrab != null) @@ -585,7 +585,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerLandObjectRemoved(LLUUID globalID) + public void TriggerLandObjectRemoved(UUID globalID) { handlerLandObjectRemoved = OnLandObjectRemoved; if (handlerLandObjectRemoved != null) @@ -601,7 +601,7 @@ namespace OpenSim.Region.Environment.Scenes TriggerLandObjectAdded(newParcel); } - public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID) + public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID) { handlerAvatarEnteringNewParcel = OnAvatarEnteringNewParcel; @@ -634,7 +634,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerClientClosed(LLUUID ClientID) + public void TriggerClientClosed(UUID ClientID) { handlerClientClosed = OnClientClosed; if (handlerClientClosed != null) @@ -661,7 +661,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerOnRegisterCaps(LLUUID agentID, Caps caps) + public void TriggerOnRegisterCaps(UUID agentID, Caps caps) { handlerRegisterCaps = OnRegisterCaps; if (handlerRegisterCaps != null) @@ -670,7 +670,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerOnDeregisterCaps(LLUUID agentID, Caps caps) + public void TriggerOnDeregisterCaps(UUID agentID, Caps caps) { handlerDeregisterCaps = OnDeregisterCaps; if (handlerDeregisterCaps != null) @@ -679,7 +679,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerOnNewInventoryItemUploadComplete(LLUUID agentID, LLUUID AssetID, String AssetName, int userlevel) + public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) { handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete; if (handlerNewInventoryItemUpdateComplete != null) @@ -706,7 +706,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 currentpos) + public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) { handlerScriptAtTargetEvent = OnScriptAtTargetEvent; if (handlerScriptAtTargetEvent != null) @@ -769,7 +769,7 @@ namespace OpenSim.Region.Environment.Scenes } } - internal void TriggerControlEvent(uint p, LLUUID scriptUUID, LLUUID avatarID, uint held, uint _changed) + internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed) { handlerScriptControlEvent = OnScriptControlEvent; if (handlerScriptControlEvent != null) -- cgit v1.1