From 0b6e332e16cd7df588d3502318a722706d78928c Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 19 Jul 2007 10:44:19 +0000 Subject: Added some Alert methods to Scene , and a console command handler. So from the console to send alerts use : alert general , for a instance wide message , or use alert firstname secondname to send a alert to one user. (TODO: add region wide messages). --- .../Environment/Scenes/AllNewSceneObjectGroup.cs | 244 --------------------- 1 file changed, 244 deletions(-) delete mode 100644 OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup.cs (limited to 'OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup.cs') diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup.cs deleted file mode 100644 index 93fbe74..0000000 --- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup.cs +++ /dev/null @@ -1,244 +0,0 @@ -using System.Collections.Generic; -using System.Text; -using Axiom.Math; -using libsecondlife; -using libsecondlife.Packets; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Physics.Manager; - -namespace OpenSim.Region.Environment.Scenes -{ - public delegate void PrimCountTaintedDelegate(); - - public class AllNewSceneObjectGroup : EntityBase - { - private Encoding enc = Encoding.ASCII; - - protected AllNewSceneObjectPart m_rootPart; - protected Dictionary m_parts = new Dictionary(); - - public event PrimCountTaintedDelegate OnPrimCountTainted; - - /// - /// - /// - public int primCount - { - get - { - return 1; - } - } - - /// - /// - /// - public LLVector3 GroupCentrePoint - { - get - { - return new LLVector3(0, 0, 0); - } - } - - /// - /// - /// - public AllNewSceneObjectGroup() - { - - } - - /// - /// - /// - public void FlagGroupForFullUpdate() - { - - } - - /// - /// - /// - public void FlagGroupForTerseUpdate() - { - - } - - /// - /// - /// - /// - public void LinkToGroup(AllNewSceneObjectGroup objectGroup) - { - - } - - /// - /// - /// - /// - /// - public AllNewSceneObjectPart HasChildPrim(LLUUID primID) - { - AllNewSceneObjectPart childPart = null; - if (this.m_parts.ContainsKey(primID)) - { - childPart = this.m_parts[primID]; - } - return childPart; - } - - /// - /// - /// - /// - /// - public AllNewSceneObjectPart HasChildPrim(uint localID) - { - foreach (AllNewSceneObjectPart part in this.m_parts.Values) - { - if (part.m_localID == localID) - { - return part; - } - } - return null; - } - - public void TriggerTainted() - { - if (OnPrimCountTainted != null) - { - this.OnPrimCountTainted(); - } - } - - /// - /// - /// - /// - /// - /// - public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) - { - this.Pos = pos; - } - - /// - /// - /// - /// - public void GetProperites(IClientAPI client) - { - ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); - proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; - proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); - proper.ObjectData[0].ItemID = LLUUID.Zero; - proper.ObjectData[0].CreationDate = (ulong)this.m_rootPart.CreationDate; - proper.ObjectData[0].CreatorID = this.m_rootPart.CreatorID; - proper.ObjectData[0].FolderID = LLUUID.Zero; - proper.ObjectData[0].FromTaskID = LLUUID.Zero; - proper.ObjectData[0].GroupID = LLUUID.Zero; - proper.ObjectData[0].InventorySerial = 0; - proper.ObjectData[0].LastOwnerID = this.m_rootPart.LastOwnerID; - proper.ObjectData[0].ObjectID = this.m_uuid; - proper.ObjectData[0].OwnerID = this.m_rootPart.OwnerID; - proper.ObjectData[0].TouchName = enc.GetBytes(this.m_rootPart.TouchName + "\0"); - proper.ObjectData[0].TextureID = new byte[0]; - proper.ObjectData[0].SitName = enc.GetBytes(this.m_rootPart.SitName + "\0"); - proper.ObjectData[0].Name = enc.GetBytes(this.m_rootPart.Name + "\0"); - proper.ObjectData[0].Description = enc.GetBytes(this.m_rootPart.Description + "\0"); - proper.ObjectData[0].OwnerMask = this.m_rootPart.OwnerMask; - proper.ObjectData[0].NextOwnerMask = this.m_rootPart.NextOwnerMask; - proper.ObjectData[0].GroupMask = this.m_rootPart.GroupMask; - proper.ObjectData[0].EveryoneMask = this.m_rootPart.EveryoneMask; - proper.ObjectData[0].BaseMask = this.m_rootPart.BaseMask; - - client.OutPacket(proper); - } - - /// - /// - /// - /// - private void SetPartAsRoot(AllNewSceneObjectPart part) - { - this.m_rootPart = part; - this.m_uuid = part.uuid; - this.m_localId = part.m_localID; - part.ParentID = 0; - part.UpdateHandler = delegate(ref LLVector3 pos, UpdateType direction, AllNewSceneObjectPart objectPart) - { - switch (direction) - { - case UpdateType.GroupPositionEdit: - this.m_pos = new LLVector3(pos.X, pos.Y, pos.Z); - pos.X = 0; - pos.Y = 0; - pos.Z = 0; - break; - - case UpdateType.SinglePositionEdit: - LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); - LLVector3 oldPos = new LLVector3(this.Pos.X + objectPart.OffsetPosition.X, this.Pos.Y + objectPart.OffsetPosition.Y, this.Pos.Z + objectPart.OffsetPosition.Z); - LLVector3 diff = oldPos - newPos; - Axiom.Math.Vector3 axDiff = new Vector3(diff.X, diff.Y, diff.Z); - Axiom.Math.Quaternion partRotation = new Quaternion(objectPart.RotationOffset.W, objectPart.RotationOffset.X, objectPart.RotationOffset.Y, objectPart.RotationOffset.Z); - axDiff = partRotation.Inverse() * axDiff; - diff.X = axDiff.x; - diff.Y = axDiff.y; - diff.Z = axDiff.z; - - foreach (AllNewSceneObjectPart obPart in this.m_parts.Values) - { - if (obPart.uuid == objectPart.uuid) - { - obPart.OffsetPosition = obPart.OffsetPosition + diff; - } - } - this.Pos = newPos; - pos.X = newPos.X; - pos.Y = newPos.Y; - pos.Z = newPos.Z; - break; - - case UpdateType.ResizeOffset: - this.Pos += pos; - LLVector3 offset = new LLVector3(-pos.X, -pos.Y, -pos.Z); - foreach (AllNewSceneObjectPart obPart2 in this.m_parts.Values) - { - if (obPart2.uuid == objectPart.uuid) - { - obPart2.OffsetPosition = obPart2.OffsetPosition + offset; - } - } - pos.X = 0; - pos.Y = 0; - pos.Z = 0; - break; - - case UpdateType.SingleRotationEdit: - break; - } - - - return pos; - }; - } - - /// - /// - /// - /// - private void SetPartAsNonRoot(AllNewSceneObjectPart part) - { - part.ParentID = this.m_rootPart.m_localID; - part.UpdateHandler = delegate(ref LLVector3 pos, UpdateType direction, AllNewSceneObjectPart objectPart) - { - return pos; - }; - } - } -} -- cgit v1.1