From f206ffd5a8cd0ef362e972abf7375eb739f82e5b Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Wed, 20 Aug 2008 01:48:51 +0000 Subject: Mantis #2003 - thank you, SachaMagne, for a patch that implements the first part of gesture persistence. ---------------------------------------------------------- Attachments no longer vanish on walking crossing. Teleport is still problematic, but will now be blocked with message "Inconsistent attachment state" rather than losing the attachment. Detach to be able to TP in that case. --- OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'OpenSim/Region/Environment/Modules') diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index 09f12b2..0b0f4c1 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs @@ -306,9 +306,19 @@ namespace OpenSim.Region.Environment.Modules.World.NPC public event RegionHandleRequest OnRegionHandleRequest; public event ParcelInfoRequest OnParcelInfoRequest; + public event ActivateGesture OnActivateGesture; + public event DeactivateGesture OnDeactivateGesture; + #pragma warning restore 67 #endregion + + public void ActivateGesture(LLUUID assetId, LLUUID gestureId) + { + } + public void DeactivateGesture(LLUUID assetId, LLUUID gestureId) + { + } #region Overrriden Methods IGNORE -- cgit v1.1