From d04025ff3dd6208a8939c320e15cc0182e045b05 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 5 Feb 2009 18:36:53 +0000 Subject: * refactor: Move module handling code up into SceneBase from Scene, reducing the large number of different things that Scene does --- OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Environment/Modules') diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index 00237b3..3d74c6a 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs @@ -263,6 +263,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain throw new TerrainException(String.Format("unable to load heightmap: parser {0} does not support loading", loader.Value)); } } + CheckForTerrainUpdates(); m_log.Info("[TERRAIN]: File (" + filename + ") loaded successfully"); return; -- cgit v1.1